Power Module Suggestion - Use Lithium

TobmasterTobmaster NE Join Date: 2015-06-25 Member: 205776Members
Thought I should suggest something that came to me. Everyone acknowledges that the cyclops power drains too quickly, but I think it works. You can build the cyclops early, but unless you feed it large amounts of 'shroom batteries it can only be used for a short trip - this keeps you closer to home unless you have a ton of copper and 'shrooms.

Now where my thought comes in is to make the power cells removable like the upgrades are - 3 slots each side that can take different power modules. A normal 'shroom battery cant be charged (or maybe only to 50%), but a Lithium battery can and lasts longer than normal acid batteries... It would be easy to implement with current resources. This will add a further purpose to the resource gathering.

Haven't seen this type of thought laid out yet, so that's my suggestion.

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