Linux server crashing (gdb report)
Rusty
Canada Join Date: 2013-07-02 Member: 185850Members, NS1 Playtester, Constellation, NS2 Playtester, Reinforced - Silver
Here's the gdb report.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xef7ffb40 (LWP 5417)]
0xf726c94e in M4::Model::AssembleGetAnimationPose (this=0xeabe98c0,
assembler=..., decomps=..., animationIndex=15, time=0)
at ../Source/Engine/Model.cpp:3162
3162 ../Source/Engine/Model.cpp: No such file or directory.
Let me know if you want these in a different thread.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xef7ffb40 (LWP 5417)]
0xf726c94e in M4::Model::AssembleGetAnimationPose (this=0xeabe98c0,
assembler=..., decomps=..., animationIndex=15, time=0)
at ../Source/Engine/Model.cpp:3162
3162 ../Source/Engine/Model.cpp: No such file or directory.
Let me know if you want these in a different thread.
Comments
[Switching to Thread 0xec9feb40 (LWP 2489)]
0xf6efbb28 in physx::PxsBroadPhaseContextSap::batchUpdate(unsigned int, physx::PxcBroadPhasePair*&, unsigned int&, unsigned int&)
() from /home/ugcc/servers/ns2_2/ns2/libSpark_Physics.so
(gdb) bt all
No symbol "all" in current context.
#0 0xf6b6868b in lj_BC_CALL () from /home/ugcc/servers/ns2/ns2/liblua51.so
#1 0xf6b06f3d in lua_pcall (L=0xd775e59c, nargs=2, nresults=0, errfunc=2)
at ../Source/LuaJIT/src/lj_api.c:1111
#2 0x0806705a in M4::Script_Call (L=0xd775e59c, nargs=2, nresults=0)
at ../Source/Spark_Server/Script.cpp:1674
#3 0x08083f08 in M4::ServerWorld::MessageHandlerScript::Call (
this=0xcef56ff0, world=0xd58cc008, client=0xe06e7f38, data=0xbdfbbfdf,
dataLength=12) at ../Source/Spark_Server/ServerWorld.h:656
#4 0x0807f16b in M4::ServerWorld::OnMessagePacket (this=0xd58cc008,
connection=0xd9270db0, reader=...)
at ../Source/Spark_Server/ServerWorld.cpp:1016
#5 0x08076811 in M4::ServerGame::OnPacket (this=0xf4214838,
connection=0xd9270db0, packet=...)
at ../Source/Spark_Server/ServerGame.cpp:1378
#6 0x080778e7 in M4::ServerGame::ServiceNetwork (this=0xf4214838,
desiredStopTime=3258.150353175, maxStopTime=3258.1553531750001)
at ../Source/Spark_Server/ServerGame.cpp:1041
#7 0x08077bae in M4::ServerGame::Update (this=0xf4214838,
deltaTime=0.0029232359997877211, waitForPackets=true)
at ../Source/Spark_Server/ServerGame.cpp:880
#8 0x08073e54 in M4::ServerEngine::Update (this=0xf6af5260,
deltaTime=0.0029232359997877211)
at ../Source/Spark_Server/ServerEngine.cpp:74
#9 0x08063954 in M4::BaseEngine::RunFrame (this=0xf6af5260)
at ../Source/Spark_Server/BaseEngine.cpp:208
#10 0x0805f550 in M4::Server::Run (this=0xf6af5218, settings=...,
commandLine=..., console=false, webServer=false,
modDirectory=0xa103d9c "/home/ugcc/servers/ns2/mods/")
at ../Source/Server/linux/Server.cpp:169
#11 0x0805d955 in Run (parser=...) at ../Source/Server/Main.cpp:178
#12 0x0805c750 in main (
argc=<error reading variable: Cannot access memory at address 0x2>,
argv=<error reading variable: Cannot access memory at address 0x6>)
at ../Source/Server/Main.cpp:240
#0 0xf6c3b68b in lj_BC_CALL () from /home/ugcc/servers/ns2/ns2/liblua51.so
#1 0xf6bd9f3d in lua_pcall (L=0xce31d00c, nargs=2, nresults=0, errfunc=2)
at ../Source/LuaJIT/src/lj_api.c:1111
#2 0x0806705a in M4::Script_Call (L=0xce31d00c, nargs=2, nresults=0)
at ../Source/Spark_Server/Script.cpp:1674
#3 0x08083f08 in M4::ServerWorld::MessageHandlerScript::Call (
this=0xb8536218, world=0xa5af35b8, client=0xd3e1d880, data=0xd9230f5f,
dataLength=12) at ../Source/Spark_Server/ServerWorld.h:656
#4 0x0807f16b in M4::ServerWorld::OnMessagePacket (this=0xa5af35b8,
connection=0xa56e83d0, reader=...)
at ../Source/Spark_Server/ServerWorld.cpp:1016
#5 0x08076811 in M4::ServerGame::OnPacket (this=0xf4b09838,
connection=0xa56e83d0, packet=...)
at ../Source/Spark_Server/ServerGame.cpp:1378
#6 0x080778e7 in M4::ServerGame::ServiceNetwork (this=0xf4b09838,
desiredStopTime=37313.893595431, maxStopTime=37313.898595431005)
at ../Source/Spark_Server/ServerGame.cpp:1041
#7 0x08077bae in M4::ServerGame::Update (this=0xf4b09838,
deltaTime=0.0061673849995713681, waitForPackets=true)
at ../Source/Spark_Server/ServerGame.cpp:880
#8 0x08073e54 in M4::ServerEngine::Update (this=0xf6bc8260,
deltaTime=0.0061673849995713681)
at ../Source/Spark_Server/ServerEngine.cpp:74
#9 0x08063954 in M4::BaseEngine::RunFrame (this=0xf6bc8260)
at ../Source/Spark_Server/BaseEngine.cpp:208
#10 0x0805f550 in M4::Server::Run (this=0xf6bc8218, settings=...,
commandLine=..., console=false, webServer=false,
modDirectory=0x8e8ada4 "/home/ugcc/servers/ns2/mods/")
at ../Source/Server/linux/Server.cpp:169
#11 0x0805d955 in Run (parser=...) at ../Source/Server/Main.cpp:178
#12 0x0805c750 in main (
argc=<error reading variable: Cannot access memory at address 0x2>,
argv=<error reading variable: Cannot access memory at address 0x6>)
at ../Source/Server/Main.cpp:240
(gdb)
I'll keep them coming @IronHorse @computerquip