[BUG] T corridor wall bug on non-experimental mode (Video) Newest non-experimental version
Lightdevil
Austria Join Date: 2015-06-10 Member: 205381Members, Subnautica Playtester
DESCRIPTION: I was able to walk through 2 specific walls of my base at a T corridor as much as i wanted and both ways, however i couldnt build another base with the same properties and with the same bug, also when i changed something on the T corridor in my old base, the bug disappeared.
DANGER: My voice is pretty loud before the first cut, but after the first cut you might even need to turn your volume up
https://youtu.be/aODFRtRLg3A
Hs anyone experienced something similar?
DANGER: My voice is pretty loud before the first cut, but after the first cut you might even need to turn your volume up
https://youtu.be/aODFRtRLg3A
Hs anyone experienced something similar?
Comments
2.) creatures do not die. Game "KILLER" I have to do.
3.) the game is becoming boring.
4.) MOON POOL Not Deconstruct
do not leave us alone creatures.
@NostraKabus that little list reads like a message from a long dead traveller destroyed by the nightmarish place he has found himself in. Basically it made me think of the movie ´Event Horizon´.
@SudokuRobber of course it matters its a bug and bugs dont belong in a game
İ dnt understend . What you say? i dont no sorry