Solar Panel Designs
Gryphorim
South of the Reef Join Date: 2015-09-10 Member: 207864Members
I'd like to see solar panels redesigned with the round aesthetic of other base structures.
Some pics for inspiration:
Also, what if the solar panels tracked the sun through the day, and when no longer in sunlight, fold up into a protective case for the night, like mechanical flowers.
Some pics for inspiration:
Also, what if the solar panels tracked the sun through the day, and when no longer in sunlight, fold up into a protective case for the night, like mechanical flowers.
Comments
I found a glitch, and confirmed it is still working.
You can actually place solar panels on overhead hatches of the habitats. And they work.
It is the only place I found (so far) where a solar panel is attachable to the base.
(But note: you cannot exit from that hatch if you do this. It becomes blocked)
I really like that first picture. And the sun-tracking idea, I love even more, since some IRL solar panels already do that.
Update since my last post above.... Looks like you can build power stuff on the habitat now.
(Not sure if it is by design or not - but glad)
I started a new game and then tried building them again from scratch just to see.
MOONPOOL (topside)
Bioreactor
Thermalplant
Nuclear
Solar Panels
ROUND ROOM (top dead center)
Bioreactor
Thermalplant
Solar Panels
CLEAR TUBE (On a metal ring)
Bioreactor
Thermalplant
Solar Panels
TOP HATCH (on top center but blocks hatch use)
Thermalplant
Solar Panels
VERTICAL EXTENSION TUBES (on top center)
Thermalplant
Solar Panels
HORIZONTAL TUBES in general on top (glass, metal, bends, etc)
Thermalplant
Thermalplant
Nuclear
Solar Panels
Shouldn't there be upgrades that would increase the power output and decrease the need of consumption of resources for fuel.
I absolutely agree. I imagine these upgrades will come in when we can sample the DNA of local creatures, scan eggs and take samples of the local flora.
Solar upgrade ideas:
better charge rate, photosynthetic polymers (creepvine)
better light collection at depth, deep water optimization (bloodgrass)
Thermal upgrade ideas:
better charge rate, magnetic bearings (rabbitray)
lower temperature limit, ammonia phase loop (membrane tree)
Bioreactor upgrade ideas:
better charge rate per unit fuel, volatile biology (crash nest/hanging stingers)
better total charge per unit fuel, catalytic cracking (hanging stingers/blue clusters)
Nuclear reactor upgrade ideas:
better charge rate per unit fuel, high temperature shielding (lava lizard)
better total charge per unit fuel, heavy water moderator (snake mushroom)
This is the stack when folded, as seen with body removed,
The unit as it would appear folded up for the night. Would have an LED band softly glowing around it's base.
The unit fully deployed,
The same, as seen from the side.
I like this design the most for some kind of high tier solar panel since it looks like a coral maybe make it a bit smaller though. (could be synthetic life form grown inside a advanced machine aboard the aurora if you have the right DNA samples for it.)
This is quite reasonable and goes well with the design. Great upgrade
Sure, have fun.