Is the new lighting on in experimental?
moultano
Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
Comments
yay
It looks really nice, until it bugs out. Oh... and there's a moon, or are we on a moon? I forget.
Anyway, I guess we're back to waiting some more.
A planetary body that close would cause some mad tidal events on the planet. As this would have to be a binary planet system, with both planets spinning around each other, I'd go as far to say calm water would be almost impossible, heck, I'd guess water would just be ripped off of the planet from the gravitational forces.
Also, this would make the planets very extremely hot, so if they have an active core, as well as the gravitational effects, they would be super-hot, far too hot for H2O to exist.
I'm no astronomer, but i'm pretty sure that we are on some sort of moon. Looking at it, Subnautica (which is the name i've arbitrarily given to the celestial body the game takes place on) is either tidally locked with its parent planet, or its rotational period is the same as its orbital period, similar to the Earth's own moon. Either situation would not cause too many tidal events on Subnautica, as the tidal bulge would roughly remain in the same place throughout its orbit. According to some astronomers, our moon was around 12 times closer at the cretaceous extinction event than it is today, and earth's water wasn't ripped off, so why would that happen to Subnautica?
As for heat, that would really have nothing to do with the orbit of Subnautica. Sure, the moon would be pretty geologically active (which it is), but the heat on the surface would have more to do with how close the celestial body is with its sun and/or the amount of greenhouse gases in the atmosphere. Seeing as how Subnautica is just the right temperature for liquid water, neither of those are a problem.