More unique loot in some biome
Natan378
Italy Join Date: 2015-11-02 Member: 208908Members
I'm just thinking about a lot of really cool biomes that are in the game that for some reason seems ''needless''.
This becouse these biomes have only a ordinary fauna or ordinaly minerals and haven't a lot of unique loots and one time you know and explore them,become only really cool to see but doesn't contain important loot as other biome like safe shallows,grassy plateaus acc.
For me these biomes are:
-Koosh zone(contain only bioreactor fragment)
-Shroom cave(contain only the crabsnake and the magnetide)
-Dunes
-Kelp forest(i think the devs can do better for this biome)
-Moshrooms forest
I know that these biomes contain unique creatures,expecially with the Shocking update,but i think these biome must contain more unique things(flora,fauna,loot,minerals,ecc.) that bring the player to go in this zone becouse needs the things of these biomes.
Infact now you can craft all the things in the game without needing to go in to these biomes.
This becouse these biomes have only a ordinary fauna or ordinaly minerals and haven't a lot of unique loots and one time you know and explore them,become only really cool to see but doesn't contain important loot as other biome like safe shallows,grassy plateaus acc.
For me these biomes are:
-Koosh zone(contain only bioreactor fragment)
-Shroom cave(contain only the crabsnake and the magnetide)
-Dunes
-Kelp forest(i think the devs can do better for this biome)
-Moshrooms forest
I know that these biomes contain unique creatures,expecially with the Shocking update,but i think these biome must contain more unique things(flora,fauna,loot,minerals,ecc.) that bring the player to go in this zone becouse needs the things of these biomes.
Infact now you can craft all the things in the game without needing to go in to these biomes.