What kinds of submarines do you want in this game?

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Comments

  • Fluid CoreFluid Core Join Date: 2007-12-26 Member: 63260Members, Reinforced - Shadow
    I would really like a deep-sea sub. Using no glass, and navigate purely with sonar. It should be slow but very sturdy with a lot of storage space. It would be awsome if it could dock the comming "exo" suit for carrying out opperations at the extreme depths. Preferably there should be a limit how deep you can actually swim with your normal suit with this too.

    Size would be smaller then the Cyclops, think something like this for design: https://en.wikipedia.org/wiki/Mariana_Trench#/media/File:Bathyscaphe_Trieste.jpg
  • IronSquid501IronSquid501 Australia Join Date: 2016-03-19 Member: 214480Members
    I really want a vessel with a built-in structure like a large Multipurpose Room, so that we may place aquariums, large planters, etc. etc. Inside of a sub.

    I'd also love to see a science vessel that makes use of high-tech and unique equipment to scan and provide context over the surrounding area, as well as run scientific tests on stuff while you're on-site, send out drones to collect data and materials, etc. It'd be slow and between the seamoth and cyclops in size, but it'd more than make up for its shortcomings in usefulness.

    A larger sub than the Cyclops is welcome but not immediately necessary, though a 100m sub would surely make a far better mobile base.

    Finally, a vessel built specifically to tackle the depths, so you can trundle around at 1000m below the surface without worrying about minor problems such as "being crushed beneath hundreds of tons of water"
    Vessels like this would make a great base for the Exosuit to launch from, especially if (and when?) you take damage from crushing depth.

  • NotAnNSASpyNotAnNSASpy UK Join Date: 2015-12-14 Member: 209978Members
    How about submarine customisation? Just have one sub but have 30 odd options to customise it with. Bigger cockpit but shallower depth limit, smaller cockpit but greater depth limit. Radar, vortex torpedos, electro field, ejector pod, bigger engines for faster speed, smaller engines for power consumption saving, better lights, larger fins for agility, windows in side, bottom and top. The list goes on and on. I made a longer post with more details about my idea. (Shameless self promotion). It's called submarine customisation. It would allow everyone to be satisfied with their sub and also meaning less submersibles for the devs to implement. Go check out my post, I think I cover everything.
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