NS2-Tweaks
xDragon
Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
in Modding
I recently published a mod with some of the bug fixes that are implemented in CompMod currently. Its titled as NS2-Tweaks, and is published on steam workshop and github currently.
WS Link - http://steamcommunity.com/sharedfiles/filedetails/?id=581005458
Github - https://github.com/xToken/NS2-Tweaks
Below are the things fixed/added currently:
Fixes following bugs:
View Angles on respawn being random.
Clogs leaving ghost colliders after falling.
RTs taking damage on round start sometimes.
No damage feedback for attacking aliens with mucous.
Catpacks being picked up by marines who still have catalyst boost.
Fix for steam friends overriding enemy colors on minimap (Mainly for gestating eggs)
Also added debugrifle console command to help debugging rifle jam. After getting jam, enter debugrifle into console and get me the results. Doesnt need to be immediately after, but try not to fire when reloading too much as it might clear the log.
WS Link - http://steamcommunity.com/sharedfiles/filedetails/?id=581005458
Github - https://github.com/xToken/NS2-Tweaks
Below are the things fixed/added currently:
Fixes following bugs:
View Angles on respawn being random.
Clogs leaving ghost colliders after falling.
RTs taking damage on round start sometimes.
No damage feedback for attacking aliens with mucous.
Catpacks being picked up by marines who still have catalyst boost.
Fix for steam friends overriding enemy colors on minimap (Mainly for gestating eggs)
Also added debugrifle console command to help debugging rifle jam. After getting jam, enter debugrifle into console and get me the results. Doesnt need to be immediately after, but try not to fire when reloading too much as it might clear the log.
Comments
i don't know if this will fall under this fix, but they also leave colliders when they die to burn damage. reproduce: tap it with flamethrower, let the DoT destroy it. happens most of the time.
Now that you mention opening up gitlab for people to contribute, what happened with this?
It results in 200mb+ logfiles and drops FPS to about 20 while spamming the console, I can post the full log if required and I'm going to try and reproduce it now.
The gorge icons seem a bit messedup, like they overlap or something.. and railgun icon for babbler bal?
http://imgur.com/RpG22uQ
How did it improve?
@BeigeAlert, Haven't you wanted this for years now?
Yes! Was told performance was an issue. Anxious to see how well this worked out!
Let me know of any other outstanding bugs I should look into, and any repro steps if you got em.