Half-flooded base
ebondream
Join Date: 2016-01-04 Member: 210915Members
Hi,
Brand new to the game, so I apologize if I've missed something obvious. I recently started experimenting with base building, and built a single room in the Shallows. It ended up being partially submerged, with most of the dome rising above the water. If I enter the base, I find it about waist-high with water, i.e. corresponding to the water level outside. I have found no way of getting the base to drain the water off. I did neglect to power it at first, but it is powered now and I fixed the one hull breach I could find. Is this likely to be a bug or am I missing something? (I tried building another base further down, fully submerged, and that one has no flooding problems)
Brand new to the game, so I apologize if I've missed something obvious. I recently started experimenting with base building, and built a single room in the Shallows. It ended up being partially submerged, with most of the dome rising above the water. If I enter the base, I find it about waist-high with water, i.e. corresponding to the water level outside. I have found no way of getting the base to drain the water off. I did neglect to power it at first, but it is powered now and I fixed the one hull breach I could find. Is this likely to be a bug or am I missing something? (I tried building another base further down, fully submerged, and that one has no flooding problems)
Comments
Any structure located precisely at sea level will 'flood'. The best solution is to build below the waterline, then add vertical connector tubes to separate any above-water modules from the waterline. Continue building above water as usual.
The vertical connector tube will still flood at sea level, but travel time through a vertical tube is negligible and the 'flooding' won't be noticed during gameplay.
Guess this was never fixed in that "next update..."
The issue with the Cyclops appearing flooded at 0m depth is fixed now.
Fixed for cyclops in experimental. Only at the ocean surface though. The precursor gun moonpool still clips the same way.