Linux: Game crashed when going to random team selection

liamdaweliamdawe Join Date: 2009-09-27 Member: 68885Members, Reinforced - Supporter
All I did was join a server, went to random and crash.

Linux Mint 64bit, Nvidia 980ti, 352 driver series.

Here's my log from Steam:
==============================
Anriller killed Extractor with Bite
theFaceless killed Ariy \(X_x)? with Bite
Anriller killed Karasu_Tengu with Bite
Rizzi killed Anriller with Rifle
Discord killed Rizzi with Bite
Discord killed fao_odon with Bite
Jemo killed Discord with Rifle
[+]<-other killed Mrakoris with Bite
Main Menu Initialized at Version: 279
Steam Id: 27677036
+-+ killed Flashr (bot) with Bite
Karasu_Tengu killed Anriller with Rifle
Discord killed Karasu_Tengu with Bite
Ariy \(X_x)? killed [+]<-other with Rifle
theFaceless killed Ariy \(X_x)? with Bite
Connecting to server 151.80.109.223:27020
[517.735] Worker 09 : Downloading mods
[517.836] Worker 09 : Finished downloading and installing mods
[517.836] Worker 09 : Filesystem initialized, cache enabled
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/mc6fbbb0_1451208462/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m812f004_1451318790/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m706d242_1451934959/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[Elixer (Client)] Loading Utility Scripts v.1.80
[Elixer (Client)] Using Utility Scripts v.1.80
[Elixer (Predict)] Loading Utility Scripts v.1.80
[Elixer (Predict)] Using Utility Scripts v.1.80
[521.015] Worker 09 : Loading 'maps/ns2_mineshaft.level'
Loading pathing mesh for level maps/ns2_mineshaft.level
Couldn't find pathing mesh file maps/ns2_mineshaft.level-client.tile_cache_grid, building it now ...
Finished loading 'maps/ns2_mineshaft.level'
Client : 0.000000 : INFO: LuaJIT setup: maxtrace=9,000, maxmcode=16,000
Loading took 10.168645207 seconds
NS2+ v302 loaded (NS2 Build 279). Type "plus" in console for available commands. You can also customize your game from the options menu.
Server changed mr to 20
Shine killstreak config file created.
==============================
Shine started up successfully.
- Shine is set to display web pages from plugins. If you wish to globally disable web page display, then enter "sh_disableweb 1" into the console.
- Shine is set to report any errors it causes on your client when you disconnect. If you do not wish it to do so, then enter "sh_errorreport 0" into the console.
- You can enable/disable UI animations by entering "sh_animateui" into the console.
- Shine has a chatbox that you can enable/disable by entering "sh_chatbox" into the console.
- You can choose to enable/disable local all talk for yourself by entering sh_alltalklocal_cl true/false.
- Shine is set to play killstreak sounds. You can change this with sh_sounds
- Shine is set to play killstreak sounds with a volume of 100 . You can change this with sh_setsoundvolume.
==============================
Main Menu Initialized at Version: 279
Steam Id: 27677036
Connecting to server 151.80.109.223:27020
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Main Menu Initialized at Version: 279
Steam Id: 27677036
Connecting to server 85.14.226.223:27015
[632.617] Worker 01 : Downloading mods
[651.050] Worker 01 : Finished downloading and installing mods
[651.050] Worker 01 : Filesystem initialized, cache enabled
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m2353cfb9_1451920906/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m706d242_1451934959/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m812f004_1451318790/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/mc6fbbb0_1451208462/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/mb7149f9_1439756667/
Mounting mod '' from /home/liam/.config/Natural Selection 2/Workshop/m1e7463b9_1451830353/
Mounting mod '' from /home/liam/third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
[0105/122128:ERROR:child_process_launcher.cc(226)] Failed to launch child process
[0105/122220:ERROR:child_process_launcher.cc(226)] Failed to launch child process
Slow image load - http://cdn.store.steampowered.com/fulldetailsheader/4920/header_t_2.jpg (dimensions 1280x720, took 183 msec)
Segmentation fault
Game removed: AppID 4920 "Natural Selection 2", ProcID 7184
DeleteFBOFreeList: Removing 8 FBO objects, total 1
OnFocusWindowChanged to window type: k_nGameIDControllerConfigs_BigPicture, AppID 413090
Could not find local override, default, or selection, checking last resort path: /home/liam/.local/share/Steam//controller_base/bigpicture.vdf
Detected possibly crashed/killed game, exiting
Saw last dispatch client leave, deleting self
**** Panel FavoritePages has fill-parent-flow for height, but isn't in a flowing down layout
DeleteFBOFreeList: Removing 8 FBO objects, total 0
DeleteFBOFreeList: Removing 9 FBO objects, total 0
DeleteFBOFreeList: Removing 8 FBO objects, total 0
DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 99 (101 input number was)
DeleteFBOFreeList: Removing 77 FBO objects, total 1

and the crashdump: https://www.dropbox.com/s/aueenx15522vb47/crash_20160105115230_105.dmp?dl=0

Comments

  • liamdaweliamdawe Join Date: 2009-09-27 Member: 68885Members, Reinforced - Supporter
    Okay, so it seems to crash pretty much every time I try to join a game.

    Another log:
    ==============================
    Shine started up successfully.
    - Shine is set to display web pages from plugins. If you wish to globally disable web page display, then enter "sh_disableweb 1" into the console.
    - Shine is set to report any errors it causes on your client when you disconnect. If you do not wish it to do so, then enter "sh_errorreport 0" into the console.
    - You can enable/disable UI animations by entering "sh_animateui" into the console.
    - Shine has a chatbox that you can enable/disable by entering "sh_chatbox" into the console.
    - You can choose to enable/disable local all talk[0105/123558:ERROR:child_process_launcher.cc(226)] Failed to launch child process
    warning: The VAD has been replaced by a hack pending a complete rewrite
    Game update: AppID 4920 "Natural Selection 2", ProcID 7838, IP 176.57.138.146:27015
    warning: The VAD has been replaced by a hack pending a complete rewrite
    warning: The VAD has been replaced by a hack pending a complete rewrite
    [0105/123705:ERROR:child_process_launcher.cc(226)] Failed to launch child process
    third_party/tcmalloc/chromium/src/system-alloc.cc:423] SbrkSysAllocator failed.
    mmap() failed: Cannot allocate memory
    mmap() failed: Cannot allocate memory
    Segmentation fault
    Game removed: AppID 4920 "Natural Selection 2", ProcID 7838
    DeleteFBOFreeList: Removing 88 FBO objects, total 1
    Slow image load - http://cdn.store.steampowered.com/fulldetailsheader/4920/header_t_3.jpg (dimensions 1280x720, took 120 msec)
    OnFocusWindowChanged to window type: k_nGameIDControllerConfigs_BigPicture, AppID 413090
    Could not find local override, default, or selection, checking last resort path: /home/liam/.local/share/Steam//controller_base/bigpicture.vdf
    Detected possibly crashed/killed game, exiting
    Saw last dispatch client leave, deleting self
  • rkfgrkfg Russia Join Date: 2013-09-03 Member: 187744Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    Hi, Liam! I see a lot of familiar nicknames in your logs, he-he. Hope you had a good play time.

    About your issue, what's your "Texture Handling" value? It's badly named and it means the amount of video RAM available. However, it's also incorrectly explained or implemented as you should NOT set it to the exact amount of VRAM but instead set it to your VRAM minus 512 Mb. For example, I have GTX 770 with 2 Gb VRAM and I set texture handling to 1.5 Gb. When it was set to 2 Gb I had random crashes all the time, now it's (almost) rock solid. Just don't Alt-Tab and everything else will be pretty good. I'm playing on Debian Stretch daily for 1-2 hours and I haven't seen any segfaults for a long while.
  • liamdaweliamdawe Join Date: 2009-09-27 Member: 68885Members, Reinforced - Supporter
    I couldn't even play, so no I did not have a good time.

    I have an Nvidia 980ti with 6GB VRAM, the highest option is 2GB+ which is what I set it at. Are you saying I seriously need to turn it down...with 6GB VRAM.
  • rkfgrkfg Russia Join Date: 2013-09-03 Member: 187744Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    edited January 2016
    You could try at least. The main problem is that the game is 32 bit only hence it has access to ~3.5 Gb of memory at max, no matter how much you have physically. During the game memory gets fragmented and while you may have pretty low RSS memory (like 2.5 Gb), there's no single big enough piece to allocate for some task. And the game crashes then. It was alleviated a bit at some point but not completely.

    Try to set it to 1.5 Gb as I did and see if it makes any difference. Visually it doesn't change anything, but stability becomes nearly perfect. Only had a couple of black screens after map load recently but that's it. Most of the time everything is great. I noticed textures popping up when this settings is on 0.5 Gb, looks similar to Rage issues, low-res textures being replaced with high-res ones over time but on 1.5 Gb it doesn't happen.
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