The Crab, mobile science base.

KodasaKodasa New Zealand Join Date: 2015-04-17 Member: 203545Members
So, with the game still well and truly heading down the science and exploration route. I was thinking about a unique vehicle that could be added into the game. Possibly useful, possibly not.

It would be a submersible that, when constructed, was around about a similar size to the cyclops, would have docking ports for the Exosuit and Seamoth, and a very strange visual design. OR it could be about the same size as the seamoth, a small personal vehicle.

I imagine it to look something like the 6 legged walker with the pincers and the basket visible in the foreground here.
TripodsHandlingMachine.jpg

The vehicle would have the unique property of being a hybrid. It could be driven around like a submarine, however it could extend its legs and use them to anchor itself, such as to the ocean floor, allowing you to walk it into spaces when driving in would be too difficult, such as traveling through caves. It would be specially designed to travel to the dark depths, with a large bulbous cockpit and some incredibly powerful spotlights for illuminating the depths. The pincers would be used to scoop up all manner of things, and drop them into a different area depending on what the object was.

For example, it could dig through sand, and find things like salt and quartz and the various minerals you find in rocks, and drop them into a storage container. It could take small fish, like peepers and such, and drop them into an aquarium tank that allowed you to interact like a crate, for food collection. It could take samples of different objects and such for scientific analysis, as well as analyzing the DNA of fish and such for splicing purposes.

I was also thinking that a combination of it's anchoring legs and pincer arms could be used to fend off/scare away some of the larger sea creatures. Like deflecting the leviathan before it can damage the submarine. This would only really apply if it was the same size as the cyclops though.
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