Should the Mobile Vehicle Bay be changed?

SegosaurusSegosaurus in another castle Join Date: 2016-01-25 Member: 212049Members
edited January 2016 in Ideas and Suggestions
I think the mobile vehicle bay is annoying, how it doesn't matter where you deploy it, it won't be where you want it because it floats to the top and moves around. Then there's the problem of getting on it, having to push it around just to climb on it. Its design is impractical.

Comments

  • Roughneck45Roughneck45 NJ Join Date: 2016-01-27 Member: 212194Members
    I would assume it has to be on the surface because they don't want to deal with people trying to make seamoths below their crush depth.

    I'm not that experienced yet, but a room you can attach to your seabase that builds the vehicles would be a good idea if they don't have one already.
  • MyrmMyrm Sweden Join Date: 2015-08-16 Member: 207210Members
    I voted no its fine the way it is. I have never had mine float away. It's always where I left it.
  • RequiemfangRequiemfang Join Date: 2015-02-22 Member: 201492Members
    Seems fine the way it is, although I am not opposed to a room... though it'd have to be pretty damn big in order to construct the cyclops unless it's a room with a view port that shows you what's outside so you can see the vehicle being constructed. As for the floating constructor once I build the seamoth and clops I tend to stow it away unless I break the seamoth either from ramming things or having the unfortunate run in with a reaper that proceeds to try to eat me or said seamoth.
  • SpacedInvaderSpacedInvader Join Date: 2016-01-08 Member: 211083Members
    I think the vehicle bay is just fine the way it is. That said, I think the ability to construct new seamoths should be added to the moon pool so that we don't need to get the mobile vehicle bay out again to construct a seamoth if we need another and already have the moon pool. By extension, when we get cyclops docking, I think the same ability should be added to the cyclops dock, again for the same reason.
  • SeaCrossSeaCross Australia Join Date: 2016-01-28 Member: 212231Members
    I think it's fine as it is, however I think that the Moonpool and Cyclops Dock (when/if such a room is put in the game) should have inbuilt features to replace it once you have them (Moonpool can build Seamoth, Cyclops Dock can build Cyclops) so that you can pack that sucker up and retire it after you've built the necessary rooms. Something small, portable and cheap is a necessary start for building the Seamoth in the early game when you lack the fragments for a Moonpool.

    So basically leave it in but also add features that allow you to retire it later on.
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    Don't mess with Jeffrey, Billy, San Juas, and Marshall!!!
  • SpacedInvaderSpacedInvader Join Date: 2016-01-08 Member: 211083Members
    Don't mess with Jeffrey, Billy, San Juas, and Marshall!!!

    *Sam Wise
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