Some major improvements to the energy system

OculusOculus ger Join Date: 2016-01-30 Member: 212360Members
Here are some suggestions to make the energy system in Subnautica much more realistic and flexible.

- GENERATORS:
Right now the generators have a built in battery making them act as the producer and the energy storage at once. This should be separated letting the generators only produce the energy but needing an additional device to store it (maybe a gadget that gives some space for energy cells and charges/discharges them depending on the production and usage of the energy.)

-ENERGY CELLS:
Energy Cells should be rechargeable and transferable at any Charge Status. Also since they have more capacity than the battery they should be larger than the battery using up 4 item Slots in an inventory.

-SEAMOTH:
Should recharge much slower in Moon Pool and Cyclops than it does right now to make it more realistic (maybe about 2 minutes for a full charge (or even longer?)).


Note that this would imply the following scenarios in game:

- Players will not only have to build more generators if they need more power, they will also have to think about if they need more Production or more storage.
- Energy Cells from the Cyclops could be recharged/exchanged at a base.
- A more limited usage of the Seamoth or the necessity to exchange the energy cell.
- Only one central energy storage for a whole structure/Cyclops

Comments

  • JaggSauceJaggSauce Denmark Join Date: 2016-01-30 Member: 212349Members
    all this technology, and the guy still hasn't figured out how to recharge a used battery using solar power... one would figure, that the first priority after getting food and water, would be to create self-sustaining and rechargable electricity... but hey, fuck littering the oceans, lets just toss our used batteries in there.
  • OculusOculus ger Join Date: 2016-01-30 Member: 212360Members
    I think you understood something wrong here. You would not need to throw away anything here since in this case Energy Cells wold be (like they do with Batteries right now) rechargeable with any energy source you choose
  • Sabier3Sabier3 Dunedin Join Date: 2016-01-29 Member: 212265Members
    Except for the Seamoth part, I agree with the ideas (I also have the feeling that they are planned to come).

    But having the Seamoth recharge time extended will only make the game more boring, because let's face it, you will just sit there for 2 minutes waiting for the recharge and then go and do whatever it is you planned to do.
  • OculusOculus ger Join Date: 2016-01-30 Member: 212360Members
    I know this sounds a long time first, but if you dock your Seamoth usually first i get something to eat and drink then maybe sort in some loot in the storage or craft some stuff, then 2 Minutes is not too much time.
    Also remember this would be for a Full Charge, so eg. if it's only down to 50% there would be just 1 minute left. And you could still just replace the energy cell to fill it back up.

    These are just the thoughts i made. Maybe it gets a bit clearer for you then.
  • RequiemfangRequiemfang Join Date: 2015-02-22 Member: 201492Members
    The developers are already planning on rechargeable cells, that's what the new recharge station is going to do.
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