Location dependant modules
Sabier3
Dunedin Join Date: 2016-01-29 Member: 212265Members
Wouldn't it be a good idea if we had certain modules that could only be built in certain places? Stuff like the thermal plant (and to a much lesser extent solar cells), that will only work if it's built in a specific environment.
A couple of examples:
- A quartz fabricator that requires high pressure to mature quartz crystals, and therefore needs to be built below a certain depth (e.g. 400m)
- A titanium extractor, that will only be able to extract titanium from places where there is molten rock underneath the surface (close to geysers, and such things)
- Some other stuff that requires the surrounding waters to be completely still, and therefore only working inside a cave or in really deep waters
- Something that will only work in the dark
If these "special location modules" would give some nice benefits it would push the players towards exploration for sure, and it would also push us towards having different bases in different places.
Thoughts?
A couple of examples:
- A quartz fabricator that requires high pressure to mature quartz crystals, and therefore needs to be built below a certain depth (e.g. 400m)
- A titanium extractor, that will only be able to extract titanium from places where there is molten rock underneath the surface (close to geysers, and such things)
- Some other stuff that requires the surrounding waters to be completely still, and therefore only working inside a cave or in really deep waters
- Something that will only work in the dark
If these "special location modules" would give some nice benefits it would push the players towards exploration for sure, and it would also push us towards having different bases in different places.
Thoughts?
Comments
That said this could make freighter drones a thing.