Sinking Cyclops.

murrc3459murrc3459 California Join Date: 2016-02-22 Member: 213319Members
edited February 2016 in Ideas and Suggestions
I think they should implement that if/when your cyclops is taking on water and you close off the parts that have hull breaches the water shouldn't rise past the door or hatch. There would be some sort of health that the door has that when depleted the door will break open.
Thoughts?

Comments

  • Dracon1023Dracon1023 Join Date: 2016-02-07 Member: 212724Members
    edited February 2016
    Interesting mechanic. Bases could do that too with their doors. Would be more suited for multiplayer though since it is more likely that a player will try to escape whatever is sinking the ship, creature or deep pressure, before closing off doors. In multiplayer, friends could assist closing off damaged sections and repairing the hull while someone drives.
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