Case of the disappearing Solar Panels [Build 21960Feb-2016]
AEryon_CloudDancer
USA Join Date: 2016-02-28 Member: 213609Members
Not sure what exactly was causing this problem.. I had just began building my base in the Grassy Plateau Dropped 2 foundations and a 2 stacked multipurpose rooms... A hatch and threw a Fabricator on the wall... Put a solar panel on the foundation to provide some power Works great... In fact... 50 power points instead of the 25 I get when I build the Solar panels on the seabed..
Then the problems start...
I build a ladder to the second story MP Room.... Emergency Power only... 0/0
What the heck??? Go outside... Solar panel.. GONE!
Gather more materials... build another panel... Power Restored... 50/50
Go back into the Habitat... And decide I'm eventually gonna build a moon pool to one side of the main rooms so I throw a second hatch on the 1st level MP Room... EMERGENCY POWER ONLY... 0/0
HUH?!?!??!!?
Go outside... Solar panel is GONE again.... OK... That is annoying Build a 3rd solar panel on the foundation... it TOO goes poof when I add something to the base...
FINE! I start building the panels on the sea bed... 25/25 each and the DO NOT DISAPPEAR and I've built a bunch of additions to my base since then...
This is a particularly annoying bug...
Then the problems start...
I build a ladder to the second story MP Room.... Emergency Power only... 0/0
What the heck??? Go outside... Solar panel.. GONE!
Gather more materials... build another panel... Power Restored... 50/50
Go back into the Habitat... And decide I'm eventually gonna build a moon pool to one side of the main rooms so I throw a second hatch on the 1st level MP Room... EMERGENCY POWER ONLY... 0/0
HUH?!?!??!!?
Go outside... Solar panel is GONE again.... OK... That is annoying Build a 3rd solar panel on the foundation... it TOO goes poof when I add something to the base...
FINE! I start building the panels on the sea bed... 25/25 each and the DO NOT DISAPPEAR and I've built a bunch of additions to my base since then...
This is a particularly annoying bug...
Comments
Stable mode or experimental?
Have you tried attaching panels to other base components? (Roof of rooms, build another foundation and put the panels there, etc)
I've had solar panels on foundations disappear and an empty exterior planter go bye bye.
First time I placed them on a foundation. Second time I placed them on top of an i corridor. Both times near a generic room.
2. Make additions to base.
3. Rebuild Solar Panels.
4. Power!
(Yeah, this is a nasty one; had it happen to me, once, too)
That's a pain to do every time you want to change a simple thing if you have a lot of panels. Slightly less painful is to just make your changes then use "nocost" to rebuild them before turning it off afterwards.