Weekly In-Game Gamemode Mod spotlights?
GhoulofGSG9
Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
The Last Stand Spotlight just ended. One question now is how often you would like to see such spotlights?
Feel free to comment and thanks to everyone participating in this anonymous pool.
Edit:
Spotlights would be enabled from early friday to early monday.
Potential spotlight candidates at the moment are (if they stay playable): NS2:Assault, Fade Challenge, GunGames, Skulks with Shotguns, Faded, NS2:Classic, NS2:Turbo and Last Stand
Feel free to comment and thanks to everyone participating in this anonymous pool.
Edit:
Spotlights would be enabled from early friday to early monday.
Potential spotlight candidates at the moment are (if they stay playable): NS2:Assault, Fade Challenge, GunGames, Skulks with Shotguns, Faded, NS2:Classic, NS2:Turbo and Last Stand
Comments
*Full disclaimer: I did not play any of the spotlights and only noticed it once because I usually join off steam friends instead of launching the game.
Just make sure the mods are in a decent enough condition so people aren't discouraged to try them every week.
The spotlights would be only enabled from friday to monday.
And yes we could expand this to spotlight custom maps in case we really run out of enough game modes to have a large enough variation inside the spotlight rotation.
I would like to see this; I think custom maps are underplayed in pub, especially considering how much work their creators put into them.
I think in this case, it is better to switch too soon than too late. I would rather people be excited last stand is back, as compared to another mod has been highlighted.
Assuming the dropoff is like 3 days, Too high of a churn might have a negative effect, especially since we'd resort to cycling through them sooner than later. Better to have this as a periodic "Hey, try this other thing" rather than a constant "HEY TRY THIS, NOW TRY THIS, NOW TRY THIS".
If it was 3 days, I would make it 1 week. If it was 8 days, I would make it 1 week. If it was 12 days, I would make it 2 weeks.
Last Stand
Last Resistance
Faded
Fade Challenge
GunGame
Anything else?
xDragon pulled his mods, Scatter is not currently updating mods, so there are a few problems. None of mine are working. I think siege got pulled, MvM & SWS are not currently working properly.
Are there any more mods at the required level to be featured in this? Assuming we are only talking gameplay mods that is.
Don't forget skulks with shotguns.
bi-weekly seems the best one in terms of timespan for the game mode mods...
Ah the nonragy atmosphere of a no attachment DropinDropout gamemode. Lifeforms aren't expensive as in FREE also helps, however perhaps the only downside to that might be that flashing isn't punished as it is in NS2 (inconsistency). But it does show you, how easy it is to flash so perhaps that negates it...
So now is the time to play it LOOL.
- Never heard of the Last Resistance Modder anymore. Mod is so broken that it would need a lot of time making it work again.
- GunGame interesting but not working on dedicated servers yet.
- NS2:Assault = broken.
- Defence, new Game Mode by Katzenfleisch and Phoenix. Very interesting game mode but Bots will kill Server Performance currently
Means we have The Faded, Last Stand and Fade Challenge (Havn't tested yet). 3 Gamemodes that will be cycled every 1 or 2 weeks? Thats definitely too much. I would recommend one time per month maximal.
Also if you continue with Spotlight then you also have to involve Siege regardless what experience you made with the modder.
Unless you are Mr T. I think you maybe got a little over excited, or is straight up hate the way you want to play. I'm up for some fun