1. No vehicles in NS. They wouldn't work well in our indoor environments, they're a lot of work to code, and they don't fit the theme of the game.
2. The biggest alien is no longer 1.3 times the size of a marine, but is 64x64x108. A regular Half-life player is 32x32x72, so he's 1.5 times the height of a marine and twice the width and length. This may change a bit as well, and his model will probably not be the exact same size as these dimensions.
3. Weldables can be broken open again. The mapper can specify how much damage it requires to be opened. When this happens, the weldable can't be shut again, though this hasn't been implemented yet.
Oh man that's so cool, so the aliens really can break open a door to eat those puny humans, who are hiding like children in the dark!Muhahahahaha You can run but you can't hide, Bob is commming for you!!!
well id just stand my ground and fight til i die instead of running cuz i gotta gun and im not afraid to use it oh yeah and a knfe to but i dont think it would be cool if the marines just keep running from you when your on alien side because everyone runs and shoots instead of standing there ground and fight
yeah but the maps are designed to be very tight besides i would like a good hunt or 2 when im on the alien side. You can trap those marines so easily when they always run, if the aliens split up in 2 groups one groups attacks them in fornt, while the other group uses the shafts to get them in the back.
the only problem with standing your ground is youll get nailed in the back by the other force you werent expecting....
...on another note, wohoo its my first post since the new board yay!! <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
<!--QuoteBegin--InterFect0r+Jan. 27 2002,16:43--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (InterFect0r @ Jan. 27 2002,16:43)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->will there be vehicles in NS?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> I know it's already be answered, but then the NS team would get blamed for copying Halo, which is bull, I know... or, would be bull.
you have Xbox already?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> djees in belgium they're going to release it in a month or 2.
X-Box sux0rs. It's only good game is Halo. Gamecube is where its at, my brothers. Nothing beats a good game of Smash Brothers. And the Star Wars game is kickin.
Comments
72 * 1.33 = *punches numbers into calculator*
It equals about 96 units tall, in case you need to use this in a map.
1. No vehicles in NS. They wouldn't work well in our indoor environments, they're a lot of work to code, and they don't fit the theme of the game.
2. The biggest alien is no longer 1.3 times the size of a marine, but is 64x64x108. A regular Half-life player is 32x32x72, so he's 1.5 times the height of a marine and twice the width and length. This may change a bit as well, and his model will probably not be the exact same size as these dimensions.
3. Weldables can be broken open again. The mapper can specify how much damage it requires to be opened. When this happens, the weldable can't be shut again, though this hasn't been implemented yet.
You can run but you can't hide, Bob is commming for you!!!
...on another note, wohoo its my first post since the new board yay!! <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
I know it's already be answered, but then the NS team would get blamed for copying Halo, which is bull, I know... or, would be bull.
/me hugs his X-Box.
djees in belgium they're going to release it in a month or 2.