[Crash] and lots of em - playing game and Display Driver Resets

andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
https://onedrive.live.com/redir?resid=5E8B81B2AFA039F1!10368&authkey=!AHLmkDCiu6g5bPc&ithint=folder,txt

Files are uploaded to OneDrive.

Win10 x64, GTX 650ti card with 2GB ram. All up to date.

Running 1920x1080 on a 4K display.

Game crashes after a few minutes usage - I've just made a habit of saving when I surface each time.

Comments

  • mansourmansour saudi arabia Join Date: 2016-03-17 Member: 214382Members
    this is the Minimum Requirements

    CPU: Info
    CPU Speed: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
    RAM: 4 GB
    OS: Windows Vista SP2 or newer, 64-bit
    Video Card: Intel HD 4600 or equivalent
    Free Disk Space: 6 GB
    i think you need more ram
  • Alex_INFERNOAlex_INFERNO Russia, Moscow Join Date: 2016-03-09 Member: 214036Members
    maybe he mean a video memory? I don't think that Win10 can to start at 2 Gb RAM and for what win10 {x64} ? Anyway RAM 2Gb working on OS with x32. RAM 4Gb and more requires x64 OS
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    We just upgraded to the latest Unity Engine version 5.3.4 - please retest and let us know.
  • andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
    Hiya, ok, I'm getting a handle on this.

    I have an i7 system with 16GB RAM, 256GB SSD and regular SATA disk for storage - plenty of everything.

    Only maybe a little light on the video card ram (2GB).

    Nvidia drivers 364.51, dated 8 March 2016 - so right up to date.

    Have tried a number of lower resolution, lower/higher graphics settings, the -force-d3d9 launch parameter, running in windowed mode, turning on and off a bunch of settings in the nvidia control panel.

    I'm running version 30230 of the game (so I think with the updated Unity Engine, unless there's something I need to do to get it...).

    I am updating, on a semi regular basis the OneDrive link above with new crash folders.

    [For reference, I'm a sysadmin, have done software development - mainly CRUD stuff, nothing with graphics, so I understand the process].

    Also, super happy to do any other testing you may think is necessary (turn on/off settings).

    It is at the point where, apart from the "Oops" messages the crash can also totally hang my machine, needing a hard power cycle. About the only other graphically intensive games I run on this are Star Craft II and Homeworld. I tend to run at 1920x1080 even though I've got a 4K display because I'm only running a GTX 650 ti card, with HDMI and HDMI doesn't have the bandwidth to run 4K @ 60Hz making the mouse feel "sloppy".

    I'm going to try:
    - switching the resolution in the display card to 1920x1080 @ 60Hz
    - THEN run the game.

    Will see if this helps.
  • andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
    Ok, so 1920x1080 @ 60Hz.... OMG buttery smooth. Running experiMENTAL graphics - this game is beautiful.

    Still - stay around the same area, swim around, all good.

    Go for a quick trip in the Seamoth and BAM! crashed the whole PC to the point where I have to power-cycle it.

    Now... off to scout for some more salt crystals so I can make that welder...
  • andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
    And there's about 6 more folders of crash logs for ya...
  • andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
    I ran the first part of the error.log through Google regarding Unity and d3d11.dll and found this:
    http://answers.unity3d.com/questions/950569/game-runs-in-editor-crashes-on-startup-after-build.html

    This relates to "Component with material set to none" and seeing as this game is in development, figured it might be that some asset somewhere (that loads when I'm moving) not having a material/shader.

    HTH. Hope this helps me :-)
  • andrewwayandrewway Adelaide, SA Join Date: 2016-03-19 Member: 214482Members
    Ok, I've gone experimental (via Steam) and am using a much later build which seems to be better - I had it crash with the video card error again this morning while mucking around, but instead of killing the game, after the video driver was restarted the game started to work again.
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