"Real" "True" or "Exclusive" Fullscreen... is it an option yet or is it never happening.

CandytripnCandytripn California Join Date: 2015-04-30 Member: 203960Members
My biggest gripe with games built using unity, is the lack of actual fullscreen. Looking around, it seems like either Unity simply doesn't offer it, or they offer it as an option (which it seems is never taken for some reason)

No sli/crossfire, no DSR (I can't get it working) gsync and vysnc issues, input lag, lower fps, 3D Vision issues, Shadowplay issues are all things off the top of my head.

Is there a command line, or ini setting I can change so I can get "fullscreen" and not "borderless windowed? I tried the ALT+ENTER thing, and all it does is shift it to normal windowed. I would really love to see this option :)

Comments

  • JacaraJacara Washington Join Date: 2015-06-11 Member: 205391Members
    Mine appears to be fullscreen
  • CandytripnCandytripn California Join Date: 2015-04-30 Member: 203960Members
    Jacara wrote: »
    Mine appears to be fullscreen

    That's what borderless windowed does ;p You can test this by alt tabbing, or clicking off screen on a multi monitor setup, and see that it doesn't cycle between screens like a normal fullscreen game does. I may have found a work around using a wrapper, but am still testing it (and a little worried that steam might get ban happy). It does allow 3D Vision to work though, so I'm halfway there :dizzy:

    Lots of games come with 3 options, Fullscreen, Borderless Windowed and Windowed. Seems to be a big issue with Unity 5 in that windowed fullscreen is the default, and exclusive fullscreen must be activated. Rust had this issue and had a lot of complaints until they went in and fixed it.
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