Latest Experimental Build - Holy sh*t...

CoranthCoranth Join Date: 2015-06-02 Member: 205160Members
1. The Airsack/Bladderfish seems to have new animations / detailing, now (I think some other fish do, too, though haven't checked...
2. No more Access Violation when going up to my Observatory (though not up there for a long time, just a few moments...)
3. Scanner Room Fabricator is now a useable object; no longer just a picture ... though you can't actually do anything with it yet...

GAH! EXCITING!!!!

Comments

  • WaterfallWaterfall Cherbourg/FR Join Date: 2016-03-27 Member: 214918Members
    3/ For build it, we need to scan the fragments ? I can't find them...
  • CoranthCoranth Join Date: 2015-06-02 Member: 205160Members
    Waterfall wrote: »
    3/ For build it, we need to scan the fragments ? I can't find them...

    Temporarily switch game mode to creative with console (F3 then Enter, type 'creative' without quotes'; also try allblueprints, too.)
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    Coranth wrote: »
    1. The Airsack/Bladderfish seems to have new animations / detailing, now (I think some other fish do, too, though haven't checked...
    2. No more Access Violation when going up to my Observatory (though not up there for a long time, just a few moments...)
    3. Scanner Room Fabricator is now a useable object; no longer just a picture ... though you can't actually do anything with it yet...

    GAH! EXCITING!!!!

    1. According to Tribble, a ton of fauna has been worked on for the past couple of days. It is all LOD work which I assume means Level of Detail. Supposedly Bone Sharks, Stalkers, and Gasopods have as well.
    3. You can craft additional cameras and the HUD chip which allows your character to see the location of whatever material is being scanned. Also, you can can create upgrade chips, but they seem to do nothing, but that might be a problem with the Holographic controls not working properly instead of the upgrade chips not working properly.
  • AegilAegil Perth, Australia Join Date: 2016-03-26 Member: 214833Members
    Hey. Maybe one of these days I'll get to see this mythical scanner room. Assuming that they can fix the cutting torch bug, that is.
  • CoranthCoranth Join Date: 2015-06-02 Member: 205160Members
    Aegil wrote: »
    Hey. Maybe one of these days I'll get to see this mythical scanner room. Assuming that they can fix the cutting torch bug, that is.

    Switch game to creative mode.
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