Gorge self heal is better "downwards"?!
StixNStonz
Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
So I've been playing NS for le long time, same with NS2. Today someone mentioned to me, "you'd self-heal as a gorge much faster if you're aiming down."
This sure threw me off. Didn't get a chance to try, but wtf? When the hell was that put in? They said it's been around 'since the beginning' and someone else agreed but even the UWE wiki doesn't mention it whatsoever. I googled, searched on UWE forums, went multiple pages deep etc. Never heard of it.
Is this for real? and if so, when the hell was it put in?
This sure threw me off. Didn't get a chance to try, but wtf? When the hell was that put in? They said it's been around 'since the beginning' and someone else agreed but even the UWE wiki doesn't mention it whatsoever. I googled, searched on UWE forums, went multiple pages deep etc. Never heard of it.
Is this for real? and if so, when the hell was it put in?
Comments
Yet ANOTHER player friendly hidden mechanic!
Thus it is a good bug then! Don't fix it zav, bad zav bad!
I've known about the mechanic for a while, but I've never actually gotten around to testing the specifics like that.
When you look down, it bounces back up and hits you straight in the face. Same as how you can get Babblers on to yourself by bouncing the bait ball in to your face.
Best bug EVER!!!! Seriously for the sanity of gorges everywhere please PLEEEASE do not "fix" it. You would be doing nothing but annoying people with that one.
Besides you don't heal those around you when looking down, so theres a disadvantage to balance out the convenience of having it...
No. And heal spray does not bounce at all, it's not a projectile based ability.
I assume sherlock is talking about an in-universe justification
And again, a search in the changelogs didn't reveal anything but I think it was only searching at the title level.
I have no idea why it would heal faster looking down. If I was to make a guess looking at game mechanics as a cause, I could only think it was the spray terminating at the world bounds, so it couldn't go full distance, and thus the origin of the heal would always be in one spot, but that would be speculation.. and I would expect similar behaviour to occur when facing a wall if that was the case.
I don't think game mechanics are the cause though, it's probably a bug, but not one I was really aware of myself :P
50% in current lua code. And also there is a loop that can do up to 3 bounces.
Maybe someone has inspiration to insert some print() and see the list of things being healed.
So the gorge ends up healing itself twice.
Originally a bug, of course, but a bug that lives that long is probably best called a feature...
So the rifle jam is a feature? Actually I haven't seen that one maybe so maybe it's been fixed finally, but you get my point.
Not that the gorge self heal shouldn't be a feature. I was under the impression though that it meant sacrificing the ability to heal any other thing. Even if you were sitting on top of something that needed healing, aiming straight down would heal only you. THAT sounds like a balanced feature.
of course feature, it is to impart a semblance of the reality that guns jam... and sometimes you need to throw them against the ground really hard to dislodge the alien gunk that's causing the jam and then you can reload again.
It should display ERR on the ammo counter screen
Here is the link Nordic mentioned:
http://forums.unknownworlds.com/discussion/135042/lets-make-a-list-of-hidden-mechanics/p1