[BUG] Cyclops nose pitches up [32372 - May 2016]
HaanSolo
Germany Join Date: 2016-05-08 Member: 216500Members
Cyclops was working fine for several hours when suddenly it developed an uncontrollable nose pitch up everytime I try to dive with it.
The pitch exceeds 45 degrees and releasing the stearing wheel let´s the player fall backwards into the ship not able to move forward until the sub has floated back to surface were it slowly goes back to the normal pitch attitude.
Cyclops was aquired in an older save game prior to the machinery update and not all of the necessary fragments have been scanned yet...
The pitch exceeds 45 degrees and releasing the stearing wheel let´s the player fall backwards into the ship not able to move forward until the sub has floated back to surface were it slowly goes back to the normal pitch attitude.
Cyclops was aquired in an older save game prior to the machinery update and not all of the necessary fragments have been scanned yet...
Comments
A single one of those buggers on the side of my Cyclops had the ship ready for a vertical launch!
I just searched the whole ship and after stripping down all the cabinets I finally found an (invisible) floater that probably was stuck behind one of those wall mounted lockers.
Don´t ask me how it got in there in the first place but it´s gone now and the horrible pitching with it...
"Vorne unten 15, hinten oben 10!"
As I wrote: my floater was invisible. I just found it by accident noticing the short change of my hud display while moving it across the inner wall of my cyclops.
I guess this one somehow glitched into the subs wall. I did a very thorough search on the in- and outside previously and ended up finding nothing. So I did remove all wall mounted lockers and finally found the little bugger...
Maybe You should try this tactic and scan all the surfaces of Your Cyclops.