Thoughts and ideas (Xbox One)
Angelic_Razgriz
USA Join Date: 2016-05-23 Member: 217379Members
Hello all!
I have put around 20 hours into the Xbox One version of Subnautica and i absolutely love it! I haven't been this into a game since Ark came out!
I wanted to put this post together to gather my thoughts and ideas I have for the game.
1. To get the obvious out of the way, a clear issue is the frame rate and render distance. I realize that the Xbox is very very under powered compared to an average gaming PC so I don't see the render distance being increased. However, the frame rate definitely needs to be stabilized in the next patch.
2. Communication needs to be increase across the board between the devs and the community. Even if it's a monthly update explaining the plans for the month. Not only could the community focus on squashing bugs on what the devs are working on but we can get hyped and talk about the game more which could increase sales.
3. In my opinion the game needs to be a bit more dangerous. I feel like I'm not in danger 80% of the time even if a sandshark is a few meters away. I think adding more dangerous creatures in the depths and on the surface should do the trick.
4. More endgame content. I'm not sure what the direction is for this game or what stage of development it's in but I really hope to see a lot more added into the game and you guys could start a kickstarter to really get things rolling if you explain what you want to get done with the game. It should take off quite quickly considering the massive community you guys have already created.
To wrap things up it is an absolute pleasure to be playing this game and be apart of the community. I hope it continues to grow!
- Angelic
I have put around 20 hours into the Xbox One version of Subnautica and i absolutely love it! I haven't been this into a game since Ark came out!
I wanted to put this post together to gather my thoughts and ideas I have for the game.
1. To get the obvious out of the way, a clear issue is the frame rate and render distance. I realize that the Xbox is very very under powered compared to an average gaming PC so I don't see the render distance being increased. However, the frame rate definitely needs to be stabilized in the next patch.
2. Communication needs to be increase across the board between the devs and the community. Even if it's a monthly update explaining the plans for the month. Not only could the community focus on squashing bugs on what the devs are working on but we can get hyped and talk about the game more which could increase sales.
3. In my opinion the game needs to be a bit more dangerous. I feel like I'm not in danger 80% of the time even if a sandshark is a few meters away. I think adding more dangerous creatures in the depths and on the surface should do the trick.
4. More endgame content. I'm not sure what the direction is for this game or what stage of development it's in but I really hope to see a lot more added into the game and you guys could start a kickstarter to really get things rolling if you explain what you want to get done with the game. It should take off quite quickly considering the massive community you guys have already created.
To wrap things up it is an absolute pleasure to be playing this game and be apart of the community. I hope it continues to grow!
- Angelic
Comments
We need to get our e-mail capture in-game in the next version, so we can e-mail you guys to keep you updated. I think a newsletter every few weeks is a good idea.
We are far beyond the point of needing a Kickstarter, but rest assured we have a lot of end-game content coming. You can check our Trello board if you want to take a peek (there could be some spoiler type stuff there though):
https://trello.com/b/yxoJrFgP/subnautica-development
Wow! After about an hour of reading through the development cards i am very impressed with your teams ambition! I am very excited for the future of this game! If you guys are looking for some minimalistic art to go with your game feel free to PM me! (I am recent graduate with a BFA in Graphic Design)
Thanks!
We need multiple save slots for 1 difficulty. i have bugs that others don't have. But now, due to only 1 save slot, i can;t go back to try out if i can go around this bug. So, we need multiple save slots please...