<div class="IPBDescription">Are there any server improvements?</div> Any able to let us know if their server is performing any better/worse after the recent server patch?
now to work on statsme ns support <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Hello ppl I am running 2 NS servers and 3 CS servers After I did apply 1.03 patch on linux I can run a 14 player game on slackware and about 60 % cpu load (1200 mhz) before it was 8 players and 80 % cpu so I think they have done something.Maybe been working on something else but it seems that it works on linux because of the reduce of that cpu load.And CS server for 18 players when it is empty it takes more memory than NS with 10 players Sorry if my english is not that good.
Comments
thats the only one that really matters
doesnt seem to bother my cpu
now to work on statsme ns support <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
seems fine
we're running 24 slots and 4 reserved and it's staying packed tonight
I am running 2 NS servers and 3 CS servers
After I did apply 1.03 patch on linux I can run a 14 player game on slackware and about 60 % cpu load (1200 mhz)
before it was 8 players and 80 % cpu so I think they have done something.Maybe been working on something else but
it seems that it works on linux because of the reduce of that cpu load.And CS server for 18 players when it is empty it takes more memory than
NS with 10 players
Sorry if my english is not that good.
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