Models for inclusion in maps
Moleculor
Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
<div class="IPBDescription">It's the little details....</div>Ok, just thought of this (been really creative lately):
Would it be possible to do models of everyday objects such as a watch, a tipped over cup, empty boots, and the like into maps using models? Since I've heard so much about how models don't wreak havoc on r_speeds as much as stuff made in 'The Hammer' (*shudder*), I thought someone would be able to make some pretty decent looking things that mappers could add to maps.
So... like... what all would we need? And who could do this?
Watch
Handheld computer
Cup tipped over
Cup tipped over with drink spilled out
Cup tipped over with drink spilled out and running off of a straight edge (basically make a 'cut' in the spill, and the mapper would add particles dripping down)
Left boot
Right boot
Chewed up left boot
Chewed up right boot
A toolbox
What else?
Would it be possible to do models of everyday objects such as a watch, a tipped over cup, empty boots, and the like into maps using models? Since I've heard so much about how models don't wreak havoc on r_speeds as much as stuff made in 'The Hammer' (*shudder*), I thought someone would be able to make some pretty decent looking things that mappers could add to maps.
So... like... what all would we need? And who could do this?
Watch
Handheld computer
Cup tipped over
Cup tipped over with drink spilled out
Cup tipped over with drink spilled out and running off of a straight edge (basically make a 'cut' in the spill, and the mapper would add particles dripping down)
Left boot
Right boot
Chewed up left boot
Chewed up right boot
A toolbox
What else?
Comments
Further possibilities would be:
-playing cards
-flowers (although they'd have to be put in low traffic areas)
-dishes (with and without food, broken and intact...)
-clothing (I'm sick of func_illusionary cloth)
<!--EDIT|Nemesis Zero|April 06 2002,04:54-->
Anyways, what about...
a small cleaning bot (on/misfunctioning/off)
papers that float around
empty clips of ammo
T.V.
Hm....
*sorry if offtopic*
But i really think that models for inclusion in maps would be a really good idea too. Especially for some small arrays of pipes or radiators or something, giving some areas hight detail without making the geometry in 'the program formerly known as Worldcraft'.
*runs away and weeps*
Can somoene give me the c-dilla update in maybe an .exe format?
About the playing cards what Nemisis Zero mentioned... i think those could be easily done with a texture or decal, since they're almost flat <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
I think we sould need more sci-fi things like space suits, air cylinders, electronic components...
Ill start on some of the stuff youve already mentioned soon (not to sure about the dishes, clothes, flowers idea tho, there not very spacey if you know what i mean)
Dropships
Machinery, eg, forklift
Pipe sets
Holographic signs (Relic's got this covered)
Chairs, desks, etc
Vent covers/rims (I need this for Hera actually - a lot of my vent openings are rather bare and I can't spare the planes to make them look better)
Alien constructions
etc. etc.
That was my idea behind them - just because it's space, humans won't stop living. Think about Ripleys cat, for example.
BTW, good point about the cards, now all I need is someone whose 2D skills don't suck as much as mine <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
CDs, bottles, empty weapons, cans, books, and if books are too primative then how about data pads. Tins of paint... Fire extinguishers... kitchen appliances...
Oh, and it should be taller (1.5 times?) the height of a marine, and it would really help if the origin were centered where the base would meet the floor.
<!--EDIT|Relic25|April 08 2002,09:30-->
</endrant about save-disabled software>
I r a modeller and i could make that and convert it into .mdl for you to use in your maps. If you already have a skin then can you mail it to me @ <a href="mailto:Stepisgreat@hotmail.com">Stepisgreat@hotmail.com</a>
If you dont then just mail me a request and i'll get right on it <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->.
Cya in the future