Some questions for the Devs :)
HYBRID1313
Australia Join Date: 2016-04-01 Member: 215179Members
Hello,
I have a few questions about Subnautica that I'm quite curious about; I shall get straight to the point!
Q1: Will Subnautica be updated regularly after initial release? I'm talking about implementing some fan suggestions, adding in features that the Devs were unable to in the past due to lack of time, improvements, etc.
Q2: Are y'all still planning to release it in August? I understand the roadmap is just your best guess and your aim, but I'm concerned that too many features will be left out and that there will be too many bugs or areas of the game left unpolished, if the game is rushed out the door.
Q3: Are there plans for your Cyclops to be vulnerable to attacks from large creatures such as the Sea Dragon and Reaper Leviathan? Right now players are just feeling too safe in their Cyclops Subs and I'd love to see something that gives us some fear, even when in the Cyclops.
Q4: Essentially Q3 except with Sea Bases and smaller, dangerous creatures. An example would be an agitated Bone Shark occasionally ripping a hole into the side of your Sea Base or a CrabSquid hating the light from your base and giving it a friendly EMP blast to cause you some problems.
Q5: The gameplay ideas in your creature meetings; are these gameplay features prioritised or planned in any way? I, and I'm sure many other players, would love to see these additions, as although the Subnautica creatures are awesome and what not, they need a little more life and gameplay interactions, in my humble opinion.
Thank you very much for taking your time to read this post of mine
...and hopefully for taking your time to reply with some answers or feedback (here's hoping ).
Keep it up, Devs!
I have a few questions about Subnautica that I'm quite curious about; I shall get straight to the point!
Q1: Will Subnautica be updated regularly after initial release? I'm talking about implementing some fan suggestions, adding in features that the Devs were unable to in the past due to lack of time, improvements, etc.
Q2: Are y'all still planning to release it in August? I understand the roadmap is just your best guess and your aim, but I'm concerned that too many features will be left out and that there will be too many bugs or areas of the game left unpolished, if the game is rushed out the door.
Q3: Are there plans for your Cyclops to be vulnerable to attacks from large creatures such as the Sea Dragon and Reaper Leviathan? Right now players are just feeling too safe in their Cyclops Subs and I'd love to see something that gives us some fear, even when in the Cyclops.
Q4: Essentially Q3 except with Sea Bases and smaller, dangerous creatures. An example would be an agitated Bone Shark occasionally ripping a hole into the side of your Sea Base or a CrabSquid hating the light from your base and giving it a friendly EMP blast to cause you some problems.
Q5: The gameplay ideas in your creature meetings; are these gameplay features prioritised or planned in any way? I, and I'm sure many other players, would love to see these additions, as although the Subnautica creatures are awesome and what not, they need a little more life and gameplay interactions, in my humble opinion.
Thank you very much for taking your time to read this post of mine
...and hopefully for taking your time to reply with some answers or feedback (here's hoping ).
Keep it up, Devs!