Cyclops Teleported Into Sky
Rackminster
US Join Date: 2016-06-07 Member: 218208Members
Latest build (33409?) with Windows 7, 64-bit, Steam client. Running two 1TB SSD's in RAID0 for storage, 16GB RAM, nVidia GTX980 4GB video card. The game loads up pretty quickly and has been running very stable. Non-experimental build.
I was playing, standing in my Cyclops away from the helm near the Seamoth docking bay, about 150m below the surface of the water, and real life called. I paused the game (Esc) for a couple hours and when I returned and unpaused the game, I was suddenly standing in nothing and swimming 150m underwater with full O2, health, and the same 85+% food and water I had before. The Cyclops (and docked Seamoth) were nowhere to be found. I scanned for a ping on my HUD and discovered them somewhere in the Northeast corner of the map - in the sky. Just floating up there. I swam as far as the north side of the wreck and gave up since it didn't seem to be getting any closer.
I had recently built two aquariums in the Cyclops, one on either side of the Seamoth docking exit and hadn't moved since. When I built them, I dropped two fish (a Flat fish, and a Reynold(? +44 food when cooked)) into the starboard tank and noticed the Cyclops seemed to lurch and list a little to starboard when I did. The inside of the tank also wiggled back and forth - but it settled down after a few seconds and I paid it no attention. I paused the game shortly after doing that without piloting again.
My Cyclops also had the first depth improvement, energy efficiency, two Indoor Growing planters (filled with each unique kind of plant from the Floating Island), six full sized Lockers (partially filled with tools, materials, etc), a Fabriator in the locker area I created, a signal reciever in the cockpit, and a bench in the cockpit (against a wall). The Seamoth had been docked for some time. The lockers in the hold were filled with spare Power Cells, medkits, rations, water, safety gear, etc. Essentially I had turned the Cyclops into a fully self-sustaining base that I periodically swapped Power Cells out of and into a solar powered recharge base elsewhere.
I was playing, standing in my Cyclops away from the helm near the Seamoth docking bay, about 150m below the surface of the water, and real life called. I paused the game (Esc) for a couple hours and when I returned and unpaused the game, I was suddenly standing in nothing and swimming 150m underwater with full O2, health, and the same 85+% food and water I had before. The Cyclops (and docked Seamoth) were nowhere to be found. I scanned for a ping on my HUD and discovered them somewhere in the Northeast corner of the map - in the sky. Just floating up there. I swam as far as the north side of the wreck and gave up since it didn't seem to be getting any closer.
I had recently built two aquariums in the Cyclops, one on either side of the Seamoth docking exit and hadn't moved since. When I built them, I dropped two fish (a Flat fish, and a Reynold(? +44 food when cooked)) into the starboard tank and noticed the Cyclops seemed to lurch and list a little to starboard when I did. The inside of the tank also wiggled back and forth - but it settled down after a few seconds and I paid it no attention. I paused the game shortly after doing that without piloting again.
My Cyclops also had the first depth improvement, energy efficiency, two Indoor Growing planters (filled with each unique kind of plant from the Floating Island), six full sized Lockers (partially filled with tools, materials, etc), a Fabriator in the locker area I created, a signal reciever in the cockpit, and a bench in the cockpit (against a wall). The Seamoth had been docked for some time. The lockers in the hold were filled with spare Power Cells, medkits, rations, water, safety gear, etc. Essentially I had turned the Cyclops into a fully self-sustaining base that I periodically swapped Power Cells out of and into a solar powered recharge base elsewhere.
Comments
I am sooooo trying this when I get home!