Tip For obtaining cyclops safely!

Funsauce32Funsauce32 Canada Join Date: 2016-06-09 Member: 218339Members
So there is this one little area where Cyclops bridge and hull blueprints kinda "Pool up". i have obtained both the bridge and hull blueprints before i got a seamoth. So to get the fragments go to the grassy plateus witth the wreck and then find the sandy area between the mushroom forest and the grassy plateus and just swim along the belt of sand. you should find many fragments there. then for the engine blueprints, go to the mountains wreck. try to go Around The reaper.

Comments

  • TenebrousNovaTenebrousNova England Join Date: 2015-12-23 Member: 210206Members
    Yep, that's how I usually do it.
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    Good idea. Of course, following the border of 2 biomes will generally allow you to find any and every single blueprint of the game usually. You'll occasionally have to go inside a biome to finish a specific blueprint (specially those that require 4-5 fragments to finish) but hey, exploring is the name of the game right?

    What? the name of the game isnt exploring, its Subnautica? Ohhh you devil you! :wink:
  • BobRossTheBossBobRossTheBoss Join Date: 2012-12-31 Member: 176824Members
    Rainstorm wrote: »
    Good idea. Of course, following the border of 2 biomes will generally allow you to find any and every single blueprint of the game usually. You'll occasionally have to go inside a biome to finish a specific blueprint (specially those that require 4-5 fragments to finish) but hey, exploring is the name of the game right?

    What? the name of the game isnt exploring, its Subnautica? Ohhh you devil you! :wink:

    I actually find that this reduces the amount of time spent exploring for modules. Maybe modules shouldn't spawn near the edge of a biome.
  • HYBRID1313HYBRID1313 Australia Join Date: 2016-04-01 Member: 215179Members
    Aren't the Devs slowing moving the fragments into wrecks and debris?
  • LobsterPhoneLobsterPhone Australia Join Date: 2016-03-29 Member: 214999Members
    This advice to safely get cyclops fragments reads an awful lot like "so what you do see... is you go and get the fragments and try not to get eaten".

    And while all in all getting the cyclops fragments is really fairly safe... "go get them without being eaten" isn't particularly useful advice.
  • Enderguy059Enderguy059 Australia Join Date: 2015-10-15 Member: 208486Members
    HYBRID1313 wrote: »
    Aren't the Devs slowing moving the fragments into wrecks and debris?

    No thanks.
    That Mountains wreck has a literal Reaper Guard Dog.
  • HYBRID1313HYBRID1313 Australia Join Date: 2016-04-01 Member: 215179Members
    HYBRID1313 wrote: »
    Aren't the Devs slowing moving the fragments into wrecks and debris?

    No thanks.
    That Mountains wreck has a literal Reaper Guard Dog.

    That's the fun part :wink:
  • Enderguy059Enderguy059 Australia Join Date: 2015-10-15 Member: 208486Members
    edited June 2016
    HYBRID1313 wrote: »
    HYBRID1313 wrote: »
    Aren't the Devs slowing moving the fragments into wrecks and debris?

    No thanks.
    That Mountains wreck has a literal Reaper Guard Dog.

    That's the fun part :wink:
    HYBRID1313 wrote: »
    HYBRID1313 wrote: »
    Aren't the Devs slowing moving the fragments into wrecks and debris?

    No thanks.
    That Mountains wreck has a literal Reaper Guard Dog.

    That's the fun part :wink:

    Yeah...(Skip to 0:51)

    (Kyle=Reaper)
  • Funsauce32Funsauce32 Canada Join Date: 2016-06-09 Member: 218339Members
    Ok please listen. The mountains wreck is past the reaper so if you just go around it you will be safe.
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