Some general ideas/fixes
shang_master
Australia Join Date: 2016-06-28 Member: 219215Members
Ideas
An endgame would be nice. I was thinking something like:
After salvaging its power source, black box, communications array, captain credentials (need to locate his lifeboat via the comm array, it'd be somewhere on a ledge @ 480m depth), you can broadcast a SOS that is picked up by another ship. you then have to survive a month ingame while they arrive.
- On the loading screen, include tips. things like "prepare before long trips, bring water and food" and such.
- Deployable lights/flares/locators from the seamoth/cyclops
- A sensor suite for the Cyclops. It makes no sense that something so big hasnt got a Radar and sensor system outside of the collision warning.
- Seamoth claws. If you have the 4x4 storage box, it should come with claws to pick things up from outside.
- Repurpose the Teraformer into a hand-held, single shot torpedo launcher.
- Buildable support beams for your base to increase their strength.
- high powered pressure equalizer for bases so you can build deeper underwater.
- Fish breeding habitat.
- Sensor link tool, showing the direction and distance to whatever it is you're looking for if you have a scanner room. Hand held.
- Seamoth should link up with the scanner room when its equipped with the sensor array, so when you ping the search, it highlights the things you're looking for.
- Salvagable sections of the Aurora. All sections require that the player salvage the reactor from the Aurora for its compatible power source. Reactor requires Cyclops to remove/transport.
- Player can craft a tubing system that you can then bait, allowing you to capture Ampeel's for power generation. Requires the cyclops to setup/move
An endgame would be nice. I was thinking something like:
After salvaging its power source, black box, communications array, captain credentials (need to locate his lifeboat via the comm array, it'd be somewhere on a ledge @ 480m depth), you can broadcast a SOS that is picked up by another ship. you then have to survive a month ingame while they arrive.