Some Suggestions and Feedback
Scyphoza
Join Date: 2010-05-09 Member: 71680Members
Im going to start with the fact that i love this game and you guys do great work. That being said here are some suggestions based on what ive played so far.
1. Let us dismantle the escape pod once a fabricator has been built elsewhere.
2. Alternatively let us integrate the escape pod into a nearby multipurpose room so its part of a base and not free floating anymore. Maybe a control panel can be built that lets us slowly move it and "dock" it to the top of a multipurpose room above a certain depth level.
3. Some sort of staircase to spiral around the edge of multilevel Alien containment tanks.
4. Glass variants of X and T corridors.
5. Some way to turn sand into glass at a slow and continuous pace. Maybe a glass furnace or something to put above sand. I tend to burn through glass fast with all the alien containment and windows i build. I love me some glass structures.
6. Porthole windows for T section corridors.
7. Battery powered Helmet Lamp.
8. Whirlpools that can suck a player below safe depths. Think of how terrifying that would be to be sucked down into the ocean and not get back up before your air ran out.
9. Possibly a whirlpool biome with numerous whirlpools sucking down into some type of cavern system.
10. A mobile biome the size of the island that's a living creature. With parasites and whatnot inside it.
11. The ability to punch things if no tool is equipped. I want to fistfight a reaper leviathan.
1. Let us dismantle the escape pod once a fabricator has been built elsewhere.
2. Alternatively let us integrate the escape pod into a nearby multipurpose room so its part of a base and not free floating anymore. Maybe a control panel can be built that lets us slowly move it and "dock" it to the top of a multipurpose room above a certain depth level.
3. Some sort of staircase to spiral around the edge of multilevel Alien containment tanks.
4. Glass variants of X and T corridors.
5. Some way to turn sand into glass at a slow and continuous pace. Maybe a glass furnace or something to put above sand. I tend to burn through glass fast with all the alien containment and windows i build. I love me some glass structures.
6. Porthole windows for T section corridors.
7. Battery powered Helmet Lamp.
8. Whirlpools that can suck a player below safe depths. Think of how terrifying that would be to be sucked down into the ocean and not get back up before your air ran out.
9. Possibly a whirlpool biome with numerous whirlpools sucking down into some type of cavern system.
10. A mobile biome the size of the island that's a living creature. With parasites and whatnot inside it.
11. The ability to punch things if no tool is equipped. I want to fistfight a reaper leviathan.
Comments
Thinking about what you posted they could make it so the Reefbacks are the children and full sized ones are the large islands.
Now enough multiplayer. I've had adventures out into the deep in this game. I usually keep my seamoth close for oxygen. It just happened that the robot lady said that I had 30 seconds left. When this happened I looked up and around with nothing to be found...
I was screwed. I could not find my seamoth and I was far to deep to get any oxygen. After about 29 seconds of squirming and panicking I saw it right next to me the entire time. There was no signal at all. I would ask that the sea moth light up maybe at night a bit, cause if you are close to it enough for there to be no signal, GG.