HUB

ShadowTwinsShadowTwins Join Date: 2016-06-30 Member: 219371Members
I have been playing this game for a few days and what i'm really missing is a HUB.
the options that should be available are:
- set an energy trash-hold so when the power dips below x all systems shutdown except selected systems.
- set auto charge of the seamoth on/off (to many times when i dock my power just dies because of the seamoth pulling power)
- set flashlights to a location (I believe they only turn 180 degrees)
- be able to map the world as you explore it

Also i think this should be in a separate module like the scanner/observer

Comments

  • joni65joni65 Kansas Join Date: 2016-06-19 Member: 218763Members
    I have been playing this game for a few days and what i'm really missing is a HUB.
    the options that should be available are:
    - set an energy trash-hold so when the power dips below x all systems shutdown except selected systems.
    - set auto charge of the seamoth on/off (to many times when i dock my power just dies because of the seamoth pulling power)
    - set flashlights to a location (I believe they only turn 180 degrees)
    - be able to map the world as you explore it

    Also i think this should be in a separate module like the scanner/observer
    I would love to see this, as well as a few other things, integrated into the desk that we find and build as a decoration. It is such a cool looking desk that I would love it if it was functional.

    One of the other things I am talking about is the ability to manage the beacons. Turning them off and on, renaming them, etc.

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