Read this book.
DagothUr
Florida Join Date: 2016-07-12 Member: 220125Members
It's pretty ancient, and finding a copy isn't cheap ($20 these days from the original publisher), a bit cheaper through Amazon.
It's a sourcebook for the old Cyberpunk 2020 RPG, and it's entirely about underwater operations. It covers the basics of SCUBA diving and what the various safe depths are for human beings based on what kind of air (or liquid!) mixtures they're using. It's got submarines, sea bases, corporations (natch), and nautical adventures. Most of all it has tons of art and reference material that could be easily adapted to this (or any other) ocean-themed game.
It's not a straight up real-world divers manual or a Jane's Guide to Submarines - it is fiction, after all, but it's fiction that did it's homework. Things like pressure waves, underwater weapons, underwater martial arts, deadly currents, freak storms, and all the hazards of the ocean are in there. In one part they (accurately) point out that deep sea diving makes going into space look safe & easy in comparison.
I highly encourage the dev team to pick up a copy on general principle. Even you're not keen on the RPG jargon, the reference material alone would be worth it for brainstorming new things (and improving existing things) for this game. Think of it as an investment.
Comments
It's all highly familiar territory to this Little Black Duck.
More of a GURPS & Car Wars player actually, although any old-school pen & paper RPG would do with the right bunch of players.
Ah, those were the days.
One caveat about the sourcebook: It's all Earth stuff, nothing alien, and nothing truly scifi. So it's not a good source for coming with new ideas for sea monsters. More than anything else it's about the technology of deep sea diving, and the dangers of the ocean itself.