It appears we'll have to wait another week, unless what is left to fix will miraculously be super-easy.
Quoting Cory Strader on discord: "Doesn't look like it will be this week. Friday's are a bad time to update, because it's not good if there's a big problem with it over the weekend. Monday's aren't a great day to update, either."
It's not to bad waiting for that update. It's more important to know, that this delay will make it the last update before Xmas and the next update will have to be shifted to 2017.
So I'd rather like this update to have a solid gameplay and wait 2 more weeks than getting it rushed and a fix long after Xmas.
They don't have dates - making games is much harder than you think and there are whole fields of uncertainty when implementing new features or fixing bugs. Search the thread before you comment, @sabin77 , they've said this before.
Updates come when updates come, I'm fine with that. A little discouraging when an entire month passes by without one, and there's no word from the devs about it. I can wait, no big. In general the updates have gotten smaller and further apart these past few months, and to top that off Experimental mode still has a ton of great stuff for months that they've kept out of the stable updates for whatever reasons. I guess I'm just getting anxious. I like to skip to stable because I want to be able to exit my game knowing that I will be able to play it later without my cyclops or my habitat suddenly vanishing forever, but it takes forever to get access to any of the new content. I could understand if I had to wait a month or so for the next stable update to get the stuff, but like I've said that isn't the case. They keep stuff out of stable for months.
I wanted to gauge what it takes in survival just to reach each of the precursor bases, but they kept them in experimental so for me to check that I have to do it basically in one sitting which seems weak. How can I judge what this game is going to be like as a finished product if they are locking the content from me?
Precursor Gun was cut from the last update. I'd feel let down if it gets cut again.
Updates come when updates come, I'm fine with that. A little discouraging when an entire month passes by without one, and there's no word from the devs about it. I can wait, no big. In general the updates have gotten smaller and further apart these past few months, and to top that off Experimental mode still has a ton of great stuff for months that they've kept out of the stable updates for whatever reasons. I guess I'm just getting anxious. I like to skip to stable because I want to be able to exit my game knowing that I will be able to play it later without my cyclops or my habitat suddenly vanishing forever, but it takes forever to get access to any of the new content. I could understand if I had to wait a month or so for the next stable update to get the stuff, but like I've said that isn't the case. They keep stuff out of stable for months.
I wanted to gauge what it takes in survival just to reach each of the precursor bases, but they kept them in experimental so for me to check that I have to do it basically in one sitting which seems weak. How can I judge what this game is going to be like as a finished product if they are locking the content from me?
Precursor Gun was cut from the last update. I'd feel let down if it gets cut again.
The only things I've seen them keep in experimental are the Precursor Bases.
And didn't they fix the disappearing Cyclops bug last update, or is that still a bug that happens?
You can always move your save folders to a backup location, (\Documents\Subnautica Stable\?) then switch to experimental, then move those save folders back (\Documents\Subnautica Experimental\?) and work like that. Best of both worlds?
Updates come when updates come, I'm fine with that. A little discouraging when an entire month passes by without one, and there's no word from the devs about it. I can wait, no big. In general the updates have gotten smaller and further apart these past few months, and to top that off Experimental mode still has a ton of great stuff for months that they've kept out of the stable updates for whatever reasons. I guess I'm just getting anxious. I like to skip to stable because I want to be able to exit my game knowing that I will be able to play it later without my cyclops or my habitat suddenly vanishing forever, but it takes forever to get access to any of the new content. I could understand if I had to wait a month or so for the next stable update to get the stuff, but like I've said that isn't the case. They keep stuff out of stable for months.
I wanted to gauge what it takes in survival just to reach each of the precursor bases, but they kept them in experimental so for me to check that I have to do it basically in one sitting which seems weak. How can I judge what this game is going to be like as a finished product if they are locking the content from me?
Precursor Gun was cut from the last update. I'd feel let down if it gets cut again.
Making games takes way longer than you may think, just because you see the bare bones and skeletons of the Precursor Bases (excluding the near-completed GUN) does not mean they are even close to being finished. In addition, bugs and technical difficulties are added into the game unintentionally when some new things are added. They had to fix a major performance issue for the GUN, make its animation, make a model for the Sunbeam, make animations and sounds for the terminal, make ambient base music, make the inside of the Precursor Base DRY despite being beneath the water surface and containing a moon pool (no small achievement) which still has its own issues, along with voice acting and blah blah blah I could go on. Get it? If so, quit your whining, if not, then suit yourself. This is early access, things don't happen overnight. Updates have gotten smaller because most or all of the team are also working on the huge Precursor bases and they've recently released the huge PRAWN update.
See my sig, clear your cache, that should keep you running until they do fix it.
Done that already didnt help. But I will try a second time.
The thing is I don't even have a base. I'm like 4 minutes into the game and then it crashes. Can't even gather some basics.
So i don't think the cache is a problem.
See my sig, clear your cache, that should keep you running until they do fix it.
Done that already didnt help. But I will try a second time.
The thing is I don't even have a base. I'm like 4 minutes into the game and then it crashes. Can't even gather some basics.
So i don't think the cache is a problem.
But thank you for helping!
Are you on experimental? If not, you might try switching to experimental until the next stable build rolls out, that might help.
Comments
/thread
Quoting Cory Strader on discord: "Doesn't look like it will be this week. Friday's are a bad time to update, because it's not good if there's a big problem with it over the weekend. Monday's aren't a great day to update, either."
So I'd rather like this update to have a solid gameplay and wait 2 more weeks than getting it rushed and a fix long after Xmas.
I wanted to gauge what it takes in survival just to reach each of the precursor bases, but they kept them in experimental so for me to check that I have to do it basically in one sitting which seems weak. How can I judge what this game is going to be like as a finished product if they are locking the content from me?
Precursor Gun was cut from the last update. I'd feel let down if it gets cut again.
The only things I've seen them keep in experimental are the Precursor Bases.
And didn't they fix the disappearing Cyclops bug last update, or is that still a bug that happens?
The rest of us can wait, why can't you?
I'm available...,
But I want dinner, dancing and no 'Dutch Treat'.
Also, if after our first date ya decide ya want out, just say so, I don't do "slow fade".
When it gets here...
Making games takes way longer than you may think, just because you see the bare bones and skeletons of the Precursor Bases (excluding the near-completed GUN) does not mean they are even close to being finished. In addition, bugs and technical difficulties are added into the game unintentionally when some new things are added. They had to fix a major performance issue for the GUN, make its animation, make a model for the Sunbeam, make animations and sounds for the terminal, make ambient base music, make the inside of the Precursor Base DRY despite being beneath the water surface and containing a moon pool (no small achievement) which still has its own issues, along with voice acting and blah blah blah I could go on. Get it? If so, quit your whining, if not, then suit yourself. This is early access, things don't happen overnight. Updates have gotten smaller because most or all of the team are also working on the huge Precursor bases and they've recently released the huge PRAWN update.
See my sig, clear your cache, that should keep you running until they do fix it.
Edit, oh, didn't realize the previous Incredibles thing was a YouTube clip. My phone was just showing it as a static image for some reason.
Done that already didnt help. But I will try a second time.
The thing is I don't even have a base. I'm like 4 minutes into the game and then it crashes. Can't even gather some basics.
So i don't think the cache is a problem.
But thank you for helping!
Are you on experimental? If not, you might try switching to experimental until the next stable build rolls out, that might help.
are you a gay man, question mark
ITS SPREADING
I've been known to be lighthearted and carefree on occasion, period
ok that sound lovely.
I'm a man by the way.
Man or woman no judging