Exosuit particle effects? (for immersion)
HYBRID1313
Australia Join Date: 2016-04-01 Member: 215179Members
Hello all,
I'm hoping that before the Exosuit is completed, the Devs will add bubbles that 'wrap' around the Exosuit's arm when it punches or when the Grappling hook and Drill arm is used, to show that it is moving at a velocity underwater and show that the arms have to use their hydraulics to move through the water because right now, sometimes I forget I'm even underwater in the Exosuit and I feel that adding these bubbles will add to the immersion and constantly remind the player that 'hey, you're underwater.' I also feel like it would be an awesome feature that if the player jumps off an underwater cliff in the Exosuit, bubbles will wrap around it and rise to the surface as it descends at a high velocity, adding to the immersion and making the drop feel scarier (in addition, the arms should be lifted up as they are lighter than the Exosuit's body and then drop back into place when the Exosuit hits the ground). Also, when you hit the ground after taking the drop, the Exosuit should bend its legs (if possible), have the screen shake or have it jerk awkwardly to show that the Exosuit just took a lot of force from the impact. All of these things would make the Exosuit feel a lot more immersive and 'alive' in a way and I also feel like these features wouldn't take too much to add. I haven't forgotten that the Exosuit isn't fully completed yet and that these things may have already been planned to be added, but I would like to post about this just in case and to hear the community's thoughts on this. Thanks for reading and enjoy the rest of your day
(Comment your thoughts below! )
I'm hoping that before the Exosuit is completed, the Devs will add bubbles that 'wrap' around the Exosuit's arm when it punches or when the Grappling hook and Drill arm is used, to show that it is moving at a velocity underwater and show that the arms have to use their hydraulics to move through the water because right now, sometimes I forget I'm even underwater in the Exosuit and I feel that adding these bubbles will add to the immersion and constantly remind the player that 'hey, you're underwater.' I also feel like it would be an awesome feature that if the player jumps off an underwater cliff in the Exosuit, bubbles will wrap around it and rise to the surface as it descends at a high velocity, adding to the immersion and making the drop feel scarier (in addition, the arms should be lifted up as they are lighter than the Exosuit's body and then drop back into place when the Exosuit hits the ground). Also, when you hit the ground after taking the drop, the Exosuit should bend its legs (if possible), have the screen shake or have it jerk awkwardly to show that the Exosuit just took a lot of force from the impact. All of these things would make the Exosuit feel a lot more immersive and 'alive' in a way and I also feel like these features wouldn't take too much to add. I haven't forgotten that the Exosuit isn't fully completed yet and that these things may have already been planned to be added, but I would like to post about this just in case and to hear the community's thoughts on this. Thanks for reading and enjoy the rest of your day
(Comment your thoughts below! )
Comments
Yeah exactly!
With the Seamoth bubbles, I was thinking they could do something similar to the Exosuit, hence why I stated it shouldn't be too much work for the developers, then again, I'm not a developer
Thanks for da comment