Long ago in the past I learnt somewhere that you should use high dpi + low sensitivity because it's more accurate or something. I don't know if it's true. It's what I'm used to now, though, so I'm sticking to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
Long ago in the past I learnt somewhere that you should use high dpi + low sensitivity because it's more accurate or something. I don't know if it's true. It's what I'm used to now, though, so I'm sticking to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
It was my current understanding that having mice with ludicrous DPI is all a marketing term, to flog their products to the mass peasants, its high polling rates that are the way to go.
I think I found my sweet spot for the sens cap already, because I'm suddenly not useless in close-range anymore and pull of some insane twitch aim perfectly on target where I would just randomly spray and pray before. Not quite happy with the base sens and threshold yet, so that will need some fine-tuning, but overall this is F-ING AMAZING.
Almost as good as the jump from 60hz to 144hz, which btw I should probably take again...
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
Oh boy. When I said earlier that I used high sense back in cstrike, I meant 29cm/360.. I'm not sure how to classify low/high sense anymore haha
Now I use 52cm/360 @ 43.3cm/360 with acceleration.
I checked and 5cm for 360° seems to be right. I don't even have the space for half a meter of mouse movement on my desk. And using my whole arm makes it hurt.
Long ago in the past I learnt somewhere that you should use high dpi + low sensitivity because it's more accurate or something. I don't know if it's true. It's what I'm used to now, though, so I'm sticking to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
Yeah, my mouse is a piece of shit and I will have to replace it some time.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
Oh boy. When I said earlier that I used high sense back in cstrike, I meant 29cm/360.. I'm not sure how to classify low/high sense anymore haha
Now I use 52cm/360 @ 43.3cm/360 with acceleration.
I checked and 5cm for 360° seems to be right. I don't even have the space for half a meter of mouse movement on my desk. And using my whole arm makes it hurt.
Lol you say that as if you should do 360° at any point? I don't have that much space either, part of the reason I need acceleration, is because I couldn't do full 180° otherwise. 360°s are completely out of the question for me, without double takes, but I'm never in a situation where I need to anyway. Usually when ever I'm forced to do a 180, I consider that an indicator of a tactical or strategic mistake on my part. Except in a few instances where I might plan to bait the player by turning my back.
About transitioning from wrist to arm aiming, yes that hurts for about a week or two, then you get used to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
Oh boy. When I said earlier that I used high sense back in cstrike, I meant 29cm/360.. I'm not sure how to classify low/high sense anymore haha
Now I use 52cm/360 @ 43.3cm/360 with acceleration.
I checked and 5cm for 360° seems to be right. I don't even have the space for half a meter of mouse movement on my desk. And using my whole arm makes it hurt.
Long ago in the past I learnt somewhere that you should use high dpi + low sensitivity because it's more accurate or something. I don't know if it's true. It's what I'm used to now, though, so I'm sticking to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
Yeah, my mouse is a piece of shit and I will have to replace it some time.
Regardless of the mouse you are using, by using 8000 DPI you most likely decrease the precision of your sensor because a it is usually not capable of going that high; it is pure marketing. What you can do is look up what sensor is built in in your mouse and what DPI values you should / can use with it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
Oh boy. When I said earlier that I used high sense back in cstrike, I meant 29cm/360.. I'm not sure how to classify low/high sense anymore haha
Now I use 52cm/360 @ 43.3cm/360 with acceleration.
I checked and 5cm for 360° seems to be right. I don't even have the space for half a meter of mouse movement on my desk. And using my whole arm makes it hurt.
Long ago in the past I learnt somewhere that you should use high dpi + low sensitivity because it's more accurate or something. I don't know if it's true. It's what I'm used to now, though, so I'm sticking to it.
Doing a 360° turn ingame is maybe 5, 6cm on my mousepad. (Rough guess, I didn't check.) I prefer to use wrist movements.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
Yeah, my mouse is a piece of shit and I will have to replace it some time.
Regardless of the mouse you are using, by using 8000 DPI you most likely decrease the precision of your sensor because a it is usually not capable of going that high; it is pure marketing. What you can do is look up what sensor is built in in your mouse and what DPI values you should / can use with it.
MephillesGermanyJoin Date: 2013-08-07Member: 186634Members, NS2 Map Tester, NS2 Community Developer
@SantaClaws I wonder if you could argue that the need to do a 180 at any point (on marine side atleast) can be considered as a mistake in positioning already... on alien side though I use 180 turns quite regulary (roughly 27-28cm for a 360° turn on my side btw)
@SantaClaws I wonder if you could argue that the need to do a 180 at any point (on marine side atleast) can be considered as a mistake in positioning already... on alien side though I use 180 turns quite regulary (roughly 27-28cm for a 360° turn on my side btw)
I'd say no. If you're in the middle of a prolonged fight, with fades and skulks and whatnot all around you, you'll have to turn quite a lot. Although if you have to do specifically 180° I'd worry that you are cheating :P
Regardless of the mouse you are using, by using 8000 DPI you most likely decrease the precision of your sensor because a it is usually not capable of going that high; it is pure marketing. What you can do is look up what sensor is built in in your mouse and what DPI values you should / can use with it.
I did some quick research and didn't find anything specific about it; the official data sheet (from the manufacturer of the chip) says it can go to 8200, in steps of 200. It's a Avago ADNS 9800, in case someone knows more.
My high sensitivity was born from only having 3cm of space, so I had a 3cm 180. My in game sens was 2.2 with 5700 dpi. I now have a bigger desk but have only been able to decrease it to 1.6.
I agree. I use my desktop sensitivity (2000dpi) as commander and 8000dpi on the field. It takes roughly a second to switch profiles, which wouldn't work in combat. There's also a quick switch thingy that lets you aim with different dpi while you keep it pressed, but that seems cumbersome to use, since I already use both my thumb buttons for voice chat. (Ingame and out of game.)
Then again, my mouse is a piece of garbage that doesn't work well with spark...
You misunderstand, there's a dpi switch on my mouse. I press it with my thumb. There's actually 4 dpi switches, 1 for going between profiles (only have 1 profile), 2 for next/prev dpi settings per profile (only have 2 in that profile, useful for halo because the sensitivity is too high in that game), and 1 that lets you switch to a specific dpi setting (in this case, the lower one) for as long as you hold down the button. This is the one I use the most.
I agree. I use my desktop sensitivity (2000dpi) as commander and 8000dpi on the field. It takes roughly a second to switch profiles, which wouldn't work in combat. There's also a quick switch thingy that lets you aim with different dpi while you keep it pressed, but that seems cumbersome to use, since I already use both my thumb buttons for voice chat. (Ingame and out of game.)
Then again, my mouse is a piece of garbage that doesn't work well with spark...
You misunderstand, there's a dpi switch on my mouse. I press it with my thumb. There's actually 4 dpi switches, 1 for going between profiles (only have 1 profile), 2 for next/prev dpi settings per profile (only have 2 in that profile, useful for halo because the sensitivity is too high in that game), and 1 that lets you switch to a specific dpi setting (in this case, the lower one) for as long as you hold down the button. This is the one I use the most.
Oh, no, I understand perfectly fine. I'm just saying that I personally don't like to use that option, since I use my thumb buttons for voice chat, and using anything else would be cumbersome to me.
Regardless of the mouse you are using, by using 8000 DPI you most likely decrease the precision of your sensor because a it is usually not capable of going that high; it is pure marketing. What you can do is look up what sensor is built in in your mouse and what DPI values you should / can use with it.
I did some quick research and didn't find anything specific about it; the official data sheet (from the manufacturer of the chip) says it can go to 8200, in steps of 200. It's a Avago ADNS 9800, in case someone knows more.
It seems like the sensor really can go up to 8200 dpi. However, that is only possible because it is a laser sensor but yea, laser itself is pretty bad. There only advantage here is that it seems that sensor is on the natural resolution everytime you use a dpi setting that is a multiple of 200.
But even if your sensor is able to go up that high, there are reasons to not do it. Extremely high DPI values increase the likeliness of jittering, that is an even bigger problem with laser sensors, and you increase the likeliness of serious acceleration problems (hardwaresided acceleration), that is again an even bigger problem on a laser mouse. Also I believe with your high sensitivity you are not able to use the extremely high resolution in any way or benefit from it. That only causes trouble with very precise movements. In the end you lose too much control and precision from that configuration.
But it depends of course and is personal preference to some degree. I do not know how NS2 handles it or on what resolution you play. But you should definitely lower your DPI value heavily to get a smoother experience. I also believe you would benefit in the long run from lowering your overall sensitivity. But yeah, the higher the sens, the more DPI can be useful. As long as it is not overkill and therefore killing the hardware capabilities or too high that your hand can't use it properly.
HandschuhJoin Date: 2005-03-08Member: 44338Members, NS2 Playtester, NS2 Community Developer
You always need to be able to do 180° .. even with best tactical position.. ns2 is a fast paced game... there only needs to rush a silentskulk/lerk from the vent behind you.. or two at once from two directions...
to catch everything early on you could do 180° jumps
I agree. I use my desktop sensitivity (2000dpi) as commander and 8000dpi on the field. It takes roughly a second to switch profiles, which wouldn't work in combat. There's also a quick switch thingy that lets you aim with different dpi while you keep it pressed, but that seems cumbersome to use, since I already use both my thumb buttons for voice chat. (Ingame and out of game.)
Then again, my mouse is a piece of garbage that doesn't work well with spark...
You misunderstand, there's a dpi switch on my mouse. I press it with my thumb. There's actually 4 dpi switches, 1 for going between profiles (only have 1 profile), 2 for next/prev dpi settings per profile (only have 2 in that profile, useful for halo because the sensitivity is too high in that game), and 1 that lets you switch to a specific dpi setting (in this case, the lower one) for as long as you hold down the button. This is the one I use the most.
Oh, no, I understand perfectly fine. I'm just saying that I personally don't like to use that option, since I use my thumb buttons for voice chat, and using anything else would be cumbersome to me.
I have 3 thumb buttons though. 1 for dpi switch, and the other 2 are for mouse 4 and mouse 5 (and they are easy to press). Really loving my G502
I agree. I use my desktop sensitivity (2000dpi) as commander and 8000dpi on the field. It takes roughly a second to switch profiles, which wouldn't work in combat. There's also a quick switch thingy that lets you aim with different dpi while you keep it pressed, but that seems cumbersome to use, since I already use both my thumb buttons for voice chat. (Ingame and out of game.)
Then again, my mouse is a piece of garbage that doesn't work well with spark...
You misunderstand, there's a dpi switch on my mouse. I press it with my thumb. There's actually 4 dpi switches, 1 for going between profiles (only have 1 profile), 2 for next/prev dpi settings per profile (only have 2 in that profile, useful for halo because the sensitivity is too high in that game), and 1 that lets you switch to a specific dpi setting (in this case, the lower one) for as long as you hold down the button. This is the one I use the most.
Oh, no, I understand perfectly fine. I'm just saying that I personally don't like to use that option, since I use my thumb buttons for voice chat, and using anything else would be cumbersome to me.
I have 3 thumb buttons though. 1 for dpi switch, and the other 2 are for mouse 4 and mouse 5 (and they are easy to press). Really loving my G502
One of the criteria for my next mouse is definitely "more thumb buttons".
Logitech g400s at 800dpi -in game sens 1.5 marine / 3 aliens - 16.5 x 13 dia mouse pad - 1:1 lv6 windows mouse sens /w reg edits to disable inherent acceleration
Rule of thumb, you want to be able to fully do 360 from one side of the mouse pad to other or 180 from the middle, any more your sensitivity is too high, any less your sensitivity is too low....
I find it funny that while you all three of you disagree, low sensitivity is where it's at without having it too low that your arm is flying all over the place, there's a recorded document somewhere that has all the comp players sensitivities and they most of them have one thing in common, low sensitivity.
While the OP post is good, I think it appeals to a small minority.
Comments
Now I use 52cm/360 @ 43.3cm/360 with acceleration.
This is absolutely not true. With 8000 DPI the chances are very high that your mouse is underperforming.
It was my current understanding that having mice with ludicrous DPI is all a marketing term, to flog their products to the mass peasants, its high polling rates that are the way to go.
Bow before Razer Deathadder 2013 edition.
Almost as good as the jump from 60hz to 144hz, which btw I should probably take again...
This should be classic high sens
I checked and 5cm for 360° seems to be right. I don't even have the space for half a meter of mouse movement on my desk. And using my whole arm makes it hurt.
Yeah, my mouse is a piece of shit and I will have to replace it some time.
edit: w00t "shit" isn't censored anymore! Lemme try something: fuck
edit2: freedom!
About transitioning from wrist to arm aiming, yes that hurts for about a week or two, then you get used to it.
Regardless of the mouse you are using, by using 8000 DPI you most likely decrease the precision of your sensor because a it is usually not capable of going that high; it is pure marketing. What you can do is look up what sensor is built in in your mouse and what DPI values you should / can use with it.
I also consider 5 cm for 360° EXTREMELY high lol.
I will do that.
Works for me
While I'm the first to admit that my aim isn't my biggest strength, it's still far above average :P
I'd say no. If you're in the middle of a prolonged fight, with fades and skulks and whatnot all around you, you'll have to turn quite a lot. Although if you have to do specifically 180° I'd worry that you are cheating :P
I did some quick research and didn't find anything specific about it; the official data sheet (from the manufacturer of the chip) says it can go to 8200, in steps of 200. It's a Avago ADNS 9800, in case someone knows more.
You misunderstand, there's a dpi switch on my mouse. I press it with my thumb. There's actually 4 dpi switches, 1 for going between profiles (only have 1 profile), 2 for next/prev dpi settings per profile (only have 2 in that profile, useful for halo because the sensitivity is too high in that game), and 1 that lets you switch to a specific dpi setting (in this case, the lower one) for as long as you hold down the button. This is the one I use the most.
Oh, no, I understand perfectly fine. I'm just saying that I personally don't like to use that option, since I use my thumb buttons for voice chat, and using anything else would be cumbersome to me.
It seems like the sensor really can go up to 8200 dpi. However, that is only possible because it is a laser sensor but yea, laser itself is pretty bad. There only advantage here is that it seems that sensor is on the natural resolution everytime you use a dpi setting that is a multiple of 200.
But even if your sensor is able to go up that high, there are reasons to not do it. Extremely high DPI values increase the likeliness of jittering, that is an even bigger problem with laser sensors, and you increase the likeliness of serious acceleration problems (hardwaresided acceleration), that is again an even bigger problem on a laser mouse. Also I believe with your high sensitivity you are not able to use the extremely high resolution in any way or benefit from it. That only causes trouble with very precise movements. In the end you lose too much control and precision from that configuration.
But it depends of course and is personal preference to some degree. I do not know how NS2 handles it or on what resolution you play. But you should definitely lower your DPI value heavily to get a smoother experience. I also believe you would benefit in the long run from lowering your overall sensitivity. But yeah, the higher the sens, the more DPI can be useful. As long as it is not overkill and therefore killing the hardware capabilities or too high that your hand can't use it properly.
In all seriousness, I obviously compensate in these situations with a touch of strafe aiming.
to catch everything early on you could do 180° jumps
I have 3 thumb buttons though. 1 for dpi switch, and the other 2 are for mouse 4 and mouse 5 (and they are easy to press). Really loving my G502
One of the criteria for my next mouse is definitely "more thumb buttons".
Did I win?
Yes.
Some info for those interested.
donewmouseaccel.blogspot.com/2010/03/markc-windows-7-mouse-acceleration-fix.html
too much?
While the OP post is good, I think it appeals to a small minority.