lol, i wana playtest too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->. btw when are we having the layout-top view ? or even hive rooms?
Depends. I'll have a lot more time coming up after my final exams and such. If I do some real work... straight through... actual work, bleh bleh... maybe a week? So soonish. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
how far is the map development? half of it? 20%? also try to give at a good story line and make enviroments a "role", like a room being a cafe, another one is toilets, whatever. just try to give a story feel to the map (like in nancy or hera (personnel casiers, hera entrance etc)
I already have a story, layout, bleh worked out. In fact it amounts to around ninety pages of notes and such. Another fourty to fifty pages of drawings. Drawings were done fairly recently, but the design docs and such were completed before work began in January. Note that Widow has been through four completely different design schemes and such, and the area portrayed now is only a few weeks of work. Well, probably a few days of actual hardcore work but bleh. Everything has a purpose. As for how far its done... Who knows. Lets just say that a lot still needs to be done. Heh.
yea it's lookin pretty good, inform us if/when you're ready to playtest <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> im sure we all are looking forward to play it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Bytor: The resource towers fit very nicely. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> Bigwig: That corridor is the main "theme" of all. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
This forum is what keeps me motivated and inspired to delve into the world of CSG mapping. I have never picked up WC before, but I have the urge to map for NS because I love the overall ambience. So far I've read many tutorials and have familiarized myself with most aspects of the editor and the various entities, so now I'm going to dive in head first and plan out a map.
The screenshots here are what keep me going ... keep em comin! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I love the visual style and the architecture in this map, it's so different from what's come before it. It feels "cooler" somehow, less militaristic or industrial (don't get me wrong, I like the austere, semi-military feel of Eclipse and I love the industrial feel of Caged and Nothing... Don't ask me about the other maps, I don't really know.) and more like a very slick spaceship.
i can just say KICK **obscenity** if i see these maps i really wis i had my own server so can have my custom mapfest whenever i want. keep it up! Can´t wait!
As promised, some shots of Observations. These are likely to be modified a bit. Especially the main chamber. Anyways, I'm also looking for someone who can make me a few models and such for Widow, so if you're interested, please email kermes@oktagone.net . Anyways, on to the shots!
the more i see the more i get excited. comeone modellers, please someone help this man out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
/me likes the dark map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Looks good. I dunno how feasible this would be, or if it would screw up the feel or not, but what about a slight (i.e. dim) light_environment? I mean, you have some interesting window architecture.
Comments
Bigwig: That corridor is the main "theme" of all. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
More shots tomorrow or the next day, hopefully.
This forum is what keeps me motivated and inspired to delve into the world of CSG mapping. I have never picked up WC before, but I have the urge to map for NS because I love the overall ambience. So far I've read many tutorials and have familiarized myself with most aspects of the editor and the various entities, so now I'm going to dive in head first and plan out a map.
The screenshots here are what keep me going ... keep em comin! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
1.)
Dark pictures + greywhite invision boards = blindness
It looks...dark ;D
zazi i totally agree with your sig <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
/me likes the dark map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> AHHHHH! <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->