Precursor bases update thread

2

Comments

  • RichieCRichieC Mars Join Date: 2016-07-14 Member: 220235Members
    There's an entrance inside, but it looks pretty empty at the moment. Once I got inside the PDA gave the message "Scans indicate this structure is composed of metal alloy with unprecedented integrity. No matches found in database."
  • RichieCRichieC Mars Join Date: 2016-07-14 Member: 220235Members
    Cool. There's a data download inside about the gun. I should finish exploring before making more comments. :)
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    There's only 1 thing:

    It takes a hell lot of time to reach the Lost River and Lava Zone depths (especially once the creatures down there prevent you from going there early), but it doesn't take long for the player to find the big alien cannon.

    So the mystery shifts from late discovery to a very fast discovery. Unless of course Reapers and Bonesharks would prevent the player from early discoveries. I mean the player could find the cannon far before he revisits the Aurora. I'd rather place more Reapers around the mountain.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2016
    It kinda needs it's own island with high cliffs and very dangerous currents (spooky/terrifying alien weather system) surrounding it. So you can only reach by going through a cave system from the terrifying depth of doom!
  • JamezorgJamezorg United Kingdom Join Date: 2016-05-15 Member: 216788Members
    Pretty impressive, Though i had expected the gun to be hidden inside of the mountain; like the Dakara super-weapon was in SG1, Not sitting in plain sight outside of it.

    I guess the Precursors had no one to hide from, since they were the superpower of 4546B.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2016
    Jamezorg wrote: »
    Pretty impressive, Though i had expected the gun to be hidden inside of the mountain; like the Dakara super-weapon was in SG1, Not sitting in plain sight outside of it.

    I guess the Precursors had no one to hide from, since they were the superpower of 4546B.

    Still, even superpowers would want to hide the location of their super weapon. I mean look where we put our mass destruction nukes. They're inside silos, underground or inside mountains out of sight with insane security.

    Also the ancients were basically the big kahunas of our galaxy and they also hid their weapons -> not falling into the wrong hands, not becoming a sitting duck
  • TheLordEternalTheLordEternal The Earth Join Date: 2015-08-07 Member: 206851Members
    edited September 2016
    Kouji_San wrote: »

    Still, even superpowers would want to hide the location of their super weapon. I mean look where we put our mass destruction nukes. They're inside silos, underground or inside mountains out of sight with insane security.

    Also the ancients were basically the big kahunas of our galaxy and they also hid their weapons -> not falling into the wrong hands, not becoming a sitting duck


    Unless the precursor gun isn't a super weapon but just a general anti-air weapon they use. They certainly seem advanced enough for it.
    They might not even think that its a powerful enough of a weapon to warrant concealing or hiding it.
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    I don't think those superkahunas of the galaxy need to hide their big cannon. They already shoot down everyone who is too curious approaching the planet.

    But for the game's sake the cannon should be hidden and have a transformation animation from a precursor cube to an unfolded cannon:

    So we get to the mountain to wait for the arrival of the rescuing Sunbeam vessel, when suddenly this old strange platform cube at the shore begins to transform into a giant cannon. We look in awe until we realize what's going to happen and say "Oh, nooo ... sh...". Then this amazing cannon lightens up and fires a mighty graviton shock pulse or sunbeam at the unlucky Sunbeam (only lucky coincidence, muhahaha) ... and a few moments later we can see the wreck of the Sunbeam coming down ...

    Early to mid game phases:
    1. Survive
    2. Plunder wrecks and learn from Degasi
    3. Repair the Aurora to call interstellar SOS
    4. Sunbeam answers and tells you to wait near the mountain
    5. Waiting there the facility transforms into a cannon and kills your hope
    6. You enter the facility now open, read about the disease and start searching the other facilities

    Which brings me to a conflict:
    If the Precursor cannon would stay open, the Degasi had soon found this thing and every Degasi PDA should mention it.

    So logic should assume the cannon only unfolds when a ship nears Subnautica. The Degasi couldn't find it, because it only opened again for the Aurora.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Kouji_San wrote: »

    Still, even superpowers would want to hide the location of their super weapon. I mean look where we put our mass destruction nukes. They're inside silos, underground or inside mountains out of sight with insane security.

    Also the ancients were basically the big kahunas of our galaxy and they also hid their weapons -> not falling into the wrong hands, not becoming a sitting duck


    Unless the precursor gun isn't a super weapon but just a general anti-air weapon they use. They certainly seem advanced enough for it.
    They might not even think that its a powerful enough of a weapon to warrant concealing or hiding it.

    Hehe, awesome to think about it... Planet busting gun, nah that is our basic weaponry. We deal in solar system busting stuff :D
  • JamezorgJamezorg United Kingdom Join Date: 2016-05-15 Member: 216788Members
    Maybe they colonised 4546B's moon too (which we still don't have a name for. I will now be calling 4546B's largest moon Barry), maybe even its smallest moon (Patricia), and something on there shot us down. Maybe they just completely abandoned 4546B and a gun on one of the moons shot us down. It doesn't look like the Mountain gun can pivot, and I think if it did one of the mountains would get in the way, so maybe it didn't shoot us down, maybe Precursors on the Moon did. Probably not, though.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Jamezorg wrote: »
    Maybe they colonised 4546B's moon too (which we still don't have a name for. I will now be calling 4546B's largest moon Barry), maybe even its smallest moon (Patricia), and something on there shot us down. Maybe they just completely abandoned 4546B and a gun on one of the moons shot us down. It doesn't look like the Mountain gun can pivot, and I think if it did one of the mountains would get in the way, so maybe it didn't shoot us down, maybe Precursors on the Moon did. Probably not, though.

    That's no moon...
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    Pretty impressive, Though i had expected the gun to be hidden inside of the mountain; like the Dakara super-weapon was in SG1, Not sitting in plain sight outside of it.
    latest?cb=20061210062856
    Dakara_weapon.JPG
    Ancient_weapon_at_Dakara_03.jpg
    Still pretty awesome, And also hella lot bigger than i expected it to be though.

    Yeah me as well, would have imagined it hidden somehow by the mountain. Since this is experimental version everything is subject to change tho, who knows, maybe it will be relocated a bit or even partially hidden somehow
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    Rainstorm wrote: »
    Pretty impressive, Though i had expected the gun to be hidden inside of the mountain; like the Dakara super-weapon was in SG1, Not sitting in plain sight outside of it.
    latest?cb=20061210062856
    Dakara_weapon.JPG
    Ancient_weapon_at_Dakara_03.jpg
    Still pretty awesome, And also hella lot bigger than i expected it to be though.

    Yeah me as well, would have imagined it hidden somehow by the mountain. Since this is experimental version everything is subject to change tho, who knows, maybe it will be relocated a bit or even partially hidden somehow

    It might be difficult to completely reimplement into the mountain, but as I've said above, the precursor platform without gun wouldn't be that bad as a hiding place. You might think that it's just some ancient relict alien platform and wait for the Sunbeam to rescue you. You hear the voices of the Sunbeam crew to be ready for them to send down some landing team. While you listen eagerly in hope of rescue, behind you the platform opens and a big cannon unfolds or lifts out of the platform. First in awe and then in horror you look at the process while in the background the Sunbeam rescue dialog is running. Finally the cannon glows into charging and then you see a mighty sunbeam going up into the sky meeting the Sunbeam in orbit ...
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    zetachron wrote: »
    It might be difficult to completely reimplement into the mountain, but as I've said above, the precursor platform without gun wouldn't be that bad as a hiding place. You might think that it's just some ancient relict alien platform and wait for the Sunbeam to rescue you. You hear the voices of the Sunbeam crew to be ready for them to send down some landing team. While you listen eagerly in hope of rescue, behind you the platform opens and a big cannon unfolds or lifts out of the platform. First in awe and then in horror you look at the process while in the background the Sunbeam rescue dialog is running. Finally the cannon glows into charging and then you see a mighty sunbeam going up into the sky meeting the Sunbeam in orbit ...

    That would definitely be the most badass moment of intense emotion of the whole game! that'd surely send shivers of joy and excitement down my spine! :smiley: Theres already a card on the Trello boards of First draft story modes, for those that are curious about the general direction of where the game is going, in terms of storyline. Be advised, tho, that this is immense SPOILERS. Read up at your own risk!


  • DagothUrDagothUr Florida Join Date: 2016-07-12 Member: 220125Members
  • Ashen44Ashen44 Join Date: 2016-09-03 Member: 222012Members
    we're talking about them hiding the gun in the mountain but if I read the PDA's correctly they didn't just build this gun for fun, they specifically built it to keep the virus from getting out (or something security wise involving the virus) which means they built it in a panic, so i don't think they considered taking the time to put it inside the mountain.

    source:

    Personnel: 7
    Function: Live specimen study
    Objective: Synthesis of antidote for highly infectious bacterium designated 'Carar'
    Method: Infection of live specimens with bacteria; observation of immune response; surviving specimens sent to primary facility for further analysis.
    Precautions: Remote research site to reduce risk of contagion. Offsite thermal power generator.
    Ground-to-air weapon system in case of security breach.
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    @DagothUr
    The cannon is too big to fit inside the mountain. Unless it's transformable or can unfold like a telescope. But then it could be simply inside the precursor platform itself. Only an animation needed with the platform opening, lifting the gun which then unfolds to full size, then a charging light animation and finally the release of a giant beam, bright as the sun.

    Right now it seems more that it's the easiest way for the devs: a static model without any animation. So the question is: What's the most awesome, yet inexpensive way to introduce the gun.

    I pledge for a gun inside the platform and opening for shooting down the Sunbeam while the player is waiting at the mountain beach for the arrival of the Sunbeam rescue vehicle ( see my post above).
  • TheLordEternalTheLordEternal The Earth Join Date: 2015-08-07 Member: 206851Members
    edited September 2016
    zetachron wrote: »
    @DagothUr
    The cannon is too big to fit inside the mountain. Unless it's transformable or can unfold like a telescope. But then it could be simply inside the precursor platform itself. Only an animation needed with the platform opening, lifting the gun which then unfolds to full size, then a charging light animation and finally the release of a giant beam, bright as the sun.

    Right now it seems more that it's the easiest way for the devs: a static model without any animation. So the question is: What's the most awesome, yet inexpensive way to introduce the gun.

    I pledge for a gun inside the platform and opening for shooting down the Sunbeam while the player is waiting at the mountain beach for the arrival of the Sunbeam rescue vehicle ( see my post above).

    Oh! Unless the cannon is Warped in. (aka teleported.) That'd be pretty awesome too. Standing there on an open platform, Sunbeam coming in, And then a massive warper gate opens and the Gun materializes on the platform in front of you.
  • DagothUrDagothUr Florida Join Date: 2016-07-12 Member: 220125Members
    Oh! Unless the cannon is Warped in. (aka teleported.) That'd be pretty awesome too. Standing there on an open platform, Sunbeam coming in, And then a massive warper gate opens and the Gun materializes on the platform in front of you.

    If you have that kind of technology then you don't need to move the gun in the first place. Just leave the gun at home and fire your death ray through the portal. Or skip the gun entirely and warp your target into the side of a mountain. Or warp a mountain into your target. Or warp them into the nearest black hole.

    Teleportation is the ultimate weapon. Just ask Portal players.


  • TheLordEternalTheLordEternal The Earth Join Date: 2015-08-07 Member: 206851Members
    DagothUr wrote: »

    If you have that kind of technology then you don't need to move the gun in the first place. Just leave the gun at home and fire your death ray through the portal. Or skip the gun entirely and warp your target into the side of a mountain. Or warp a mountain into your target. Or warp them into the nearest black hole.

    Teleportation is the ultimate weapon. Just ask Portal players.
    Teleportation is the ultimate weapon, As long as you have the energy production to support it.
    I'm imagining that the farther away the target/destination and bigger the object/gate the more power is required to get it there. And while we don't know how efficient their power production is, We do know that they only have a single geothermal facility to generate it. Once again technology is limited by how much power is available to run it. The Gun might be stored away just close enough to be retrieved by teleportation.
    It's probably just more energy efficient to shoot things down instead of expending an unknown amount of energy to teleport a ship which they don't know the size of.
    There's also the possibility that the tech has a limit to the size of things it can transport, As the Aurora is just slightly significantly bigger than the Gun.
  • ChrisFoChrisFo Germany/Saxony Join Date: 2016-03-23 Member: 214728Members
  • drbrianzdrbrianz USA Join Date: 2016-05-02 Member: 216293Members
    ChrisFo wrote: »
    w4971te0i2hd.png

    update tomorow!
  • ChrisFoChrisFo Germany/Saxony Join Date: 2016-03-23 Member: 214728Members
    edited November 2016
  • phantomfinchphantomfinch West Philadelphia , born and raised on the playground is where I spent most of my days. Join Date: 2016-09-06 Member: 222128Members
    I think the precursors might have a OCD all of their structures so far have Been made of squares and have Had no mess
  • SkopeSkope Wouldn't you like to know ;) Join Date: 2016-06-07 Member: 218212Members
    Hold it. Can you actually park your Cyclops in the Precursor gun base!
  • ChrisFoChrisFo Germany/Saxony Join Date: 2016-03-23 Member: 214728Members
    edited December 2016
    Skope wrote: »
    Can you actually park your Cyclops in the Precursor gun base!

    Somebody sent me that picture with the Cyclops. I think he just spawned one there, but I'm not really sure. And I don't think you can dock your Cyclops there.
  • AvimimusAvimimus Join Date: 2016-03-28 Member: 214968Members
  • JamezorgJamezorg United Kingdom Join Date: 2016-05-15 Member: 216788Members
    ChrisFo wrote: »
    BIG update with Artifacts, more gun interior, teleporters and more!

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    2u610d6mp4mb.png

    That's the best thing I've ever seen.
    It's just the best.

    I love this game.
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