Ns_just
Dude_Tor
Join Date: 2002-11-06 Member: 7320Members
Hi i just have a few pics of my map, ns_just!
Donno when i`ll release it, cause i usally work on it when im not mapping on Resident Evil: The Escape.
But the setting is a TSA security facility on a planet far away. Its very much inspired by the alien movies.
Enjoy!
ok, the first one is a hallway
<img src='http://www.boomspeed.com/dude__tor/ns_just01b.JPG' border='0' alt='user posted image'>
The second is one of the resource rooms/storage rooms
<img src='http://www.boomspeed.com/dude__tor/ns_just01a.JPG' border='0' alt='user posted image'>
the third...um... call it whatever you want.
<img src='http://www.boomspeed.com/dude__tor/ns_just01c.JPG' border='0' alt='user posted image'>
Thank you for your time!
Donno when i`ll release it, cause i usally work on it when im not mapping on Resident Evil: The Escape.
But the setting is a TSA security facility on a planet far away. Its very much inspired by the alien movies.
Enjoy!
ok, the first one is a hallway
<img src='http://www.boomspeed.com/dude__tor/ns_just01b.JPG' border='0' alt='user posted image'>
The second is one of the resource rooms/storage rooms
<img src='http://www.boomspeed.com/dude__tor/ns_just01a.JPG' border='0' alt='user posted image'>
the third...um... call it whatever you want.
<img src='http://www.boomspeed.com/dude__tor/ns_just01c.JPG' border='0' alt='user posted image'>
Thank you for your time!
Comments
1) Some trim brushes around your doorways and vents.
2) Crates smaller that the doorways.
3) Not putting bars infront of the monitor screens.
4) Some spotlights to increase lighting contrast.
5) Some wall details to beak up the long flat walls.
I`ll see what i can do about it