Edge of Map Creature/Deep Open Water Creature
Meyoko
Join Date: 2016-10-09 Member: 223009Members
My idea here is that you could create a large eel like creature (even more so than the other leviathan types or the ampeel) that could be hostile and swim around either the void and or the large, open, deep spaces of water, such as the water under the floater island, or maybe swimming around the floating islands.
Comments
Yeah, I believe it was Sea Dragon Leviathans they were going to put out there. According to wiki on SDL:
Not sure what the specific source on that it, though.
Ancient tentacle of symbiotic creepvine and drooping stinger shoots up and crushes your ship.
please comment on what you think of this idea and agree so the devs can see it!!
If the Cyclops particularly is moved to a distance away from the void, then it would allow players to respawn inside of their Cyclops. As it currently seems rather random on where your spawn point actually is, which could stop some glitches. The teleport location would need to be set at a certain depth though, to prevent ground collision issues.
But that's just my idea on how to make the player avoid the void without being seriously punished for not realizing they had exited the map.
what the what? I can't tell if you read my long list of suggestions or not, but if not, that's pretty close to the same idea I put in there. Given the differences I can only assume we both came up with almost the same solution at around the same time, scary. I guess to add onto what you've already said, don't give the player back their vehicle immediately, let the creature out there mess with it a few days, this would be enough of an inconvenience to discourage the player doing it again too soon. When it does come back, have it arrive at a random spot on the ocean floor needing repairs with the welder; the random spot should be 200m from the surface so that the player can get there presumably without any vehicle, and I suggested have the spot close to the playable area / void border just so they have that feeling of uneasiness instilled in them of it possibly happening again while they retrieve the vehicle. Take a look at my suggestion for the Void in my long list for the full thing.