[FOR THE DEVELOPERS] Lift Submarine System!

AquaFortisAquaFortis Join Date: 2016-09-23 Member: 222529Members
Hello!I really like the Subnautica game i can say,that this is the best sandbox what i ever played.The developers sad once in a forum thread,that they will put teleport in the game.I think i find a much more attractive way.There would be a Non-Driveable "Submarine" whats more like a capsule.There would be a special room,where this capsule could dock.If u build multiple bases,you could build this room for every base.Then you could "name the room" like your base's name.In the capsule would be a little panel,where you could select wich base would you go.An if the automatic pathfinding would be a problem,then you could build a "road" for the capsule.If the developers could make something like this,not just simple "pop in" teleports,thats would be amaizing!

Comments

  • TheLordEternalTheLordEternal The Earth Join Date: 2015-08-07 Member: 206851Members
    So basically the bathyspheres from Bioshock?
    Gonna be sorta unnecessary though, As i remember that the devs are gonna add warper technology to bases allowing you to teleport between them later in development.
  • dargan012dargan012 Hungary Join Date: 2016-03-28 Member: 214957Members
    Yeah sounds awesome but here's my thinking:
    1. A Model for the capsule with a lot of glass so you can look around
    2. A new seperate room to dock these "Capsules"
    3. You need to make the waypoint to one capsule dock to another (Buildable small waypoint beacons that doesn't ping on the screen like the cyclops or seamoth)
    4. the capsule would follow the waypoints until it reaches the capsule dock
    5. While you are traveling you would be able to skype the traveling part or just sit in the capsule and have freelook mode.

    They probably won't add this but if they would then it would be probably after the full release

    I tried to make it as easy to code as possible ( No pathfinding for the capsules just custom waypoints)
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