Crashes and a few bugs/glitches. (Bones update non experimental mode)
AgentWyte
Join Date: 2016-10-29 Member: 223438Members
Crashes:
I keep crashing when I return to my base in my Seamoth. I am able to enter my base and dock the Seamoth, but if I try to exit the base or enter another area in my base, my game crashes. I didn't know if it was my computer having a difficult time loading the game but I have experimented and it happens everytime. I have loaded the logs of two crashes here: http://pastebin.com/TCX0g8tF
Bugs: (Many you may be aware of but I'll reiterate them here)
1. The aggressive lifeforms can phase in and out of the map and take off with extreme speeds making it impossible to outrun them in the Seamoth.
2. If the Seamoth takes damage blood goes everywhere and my character screams like I got viciously attacked by a herd of wild biters.
3. Every time I restart the game the Seamoth's windshield is very cracked and damaged, even if it's at 100% health. (Re-damaging it and repairing it fixes this)
4. If a Reaper Leviathan is phasing in and out of the map, as discussed up top, and it grabs you in the Seamoth/P.R.A.W.N. suit you'll be dropped off of the map to slowly get crushed.
5. After changing the color of the Seamoth the PDA menus get grayed out.
6. During a few of the bar fights I get into with stalkers, the knife will randomly drop and I get eaten alive.
7. The Aurora wreckage sites either layer up (Having to cut the same door random amounts of times to get through) or Disappear leaving the floodlights and doors floating.
8. The Seamoth randomly takes damage.( Could be sea life not loading and I cant just see them?)
9. The Reaper Leviathan sometimes don't load until you are right under them and then imminent death occurs.
10. The baseball cap found in the Aurora sinks half way into any object making it look like a Beanie.
11. The tails of some of the sea creatures go willy nilly and fling everywhere.
12. (Not sure if by design but....) At some of the wreckages your character swims extremely slow and at others swim speed is normal.
13. Stalkers outside base aggro at the fish located in the alien containment chamber. ( Not really a problem. If anything, it's funny to watch them try.)
14. If I walk forward on the Mobile Vehicle Bay it takes off like a jet ski......On second thought leave it, it'd make for some hella good travel.
15. Random volcanoes in the ground? I see the smoke/debris but can't go in them. Located just outside of the kelp forest toward the Aurora.
16. When base building the little "support legs on any base piece disappears when construction is complete.
17. Walking up inclines cause the character to "float" up them and also if I jump while moving to an incline I get launched backwards.
18. Some of the lifepods disappear but will load back in after restart.
19. The Sea Treaders will pile up in one central location because they are all walking in different directions.
20. If I am just inside the range of getting the option to open the storage lockers an "empty" menu opens and I have to hit escape to get it to go away.
21. The Reaper Leviathan will aggro at the Seamoth when it's docked in the Cyclops. Doesn't do any damage so not really a big problem.
22. The medkit fabricator builds far to the right of where the green outline is showing.
23. The clouds of schooling fish can fly through the air at the top of the island mountains as well as swim through my base.
24. Coral shell plates are indestructible? (The ones that grow in groups of three, usually with the acid shrooms)
25. When building corridors/multipurpose rooms near, may not even be touching, the solar panels are deleted.
I keep crashing when I return to my base in my Seamoth. I am able to enter my base and dock the Seamoth, but if I try to exit the base or enter another area in my base, my game crashes. I didn't know if it was my computer having a difficult time loading the game but I have experimented and it happens everytime. I have loaded the logs of two crashes here: http://pastebin.com/TCX0g8tF
Bugs: (Many you may be aware of but I'll reiterate them here)
1. The aggressive lifeforms can phase in and out of the map and take off with extreme speeds making it impossible to outrun them in the Seamoth.
2. If the Seamoth takes damage blood goes everywhere and my character screams like I got viciously attacked by a herd of wild biters.
3. Every time I restart the game the Seamoth's windshield is very cracked and damaged, even if it's at 100% health. (Re-damaging it and repairing it fixes this)
4. If a Reaper Leviathan is phasing in and out of the map, as discussed up top, and it grabs you in the Seamoth/P.R.A.W.N. suit you'll be dropped off of the map to slowly get crushed.
5. After changing the color of the Seamoth the PDA menus get grayed out.
6. During a few of the bar fights I get into with stalkers, the knife will randomly drop and I get eaten alive.
7. The Aurora wreckage sites either layer up (Having to cut the same door random amounts of times to get through) or Disappear leaving the floodlights and doors floating.
8. The Seamoth randomly takes damage.( Could be sea life not loading and I cant just see them?)
9. The Reaper Leviathan sometimes don't load until you are right under them and then imminent death occurs.
10. The baseball cap found in the Aurora sinks half way into any object making it look like a Beanie.
11. The tails of some of the sea creatures go willy nilly and fling everywhere.
12. (Not sure if by design but....) At some of the wreckages your character swims extremely slow and at others swim speed is normal.
13. Stalkers outside base aggro at the fish located in the alien containment chamber. ( Not really a problem. If anything, it's funny to watch them try.)
14. If I walk forward on the Mobile Vehicle Bay it takes off like a jet ski......On second thought leave it, it'd make for some hella good travel.
15. Random volcanoes in the ground? I see the smoke/debris but can't go in them. Located just outside of the kelp forest toward the Aurora.
16. When base building the little "support legs on any base piece disappears when construction is complete.
17. Walking up inclines cause the character to "float" up them and also if I jump while moving to an incline I get launched backwards.
18. Some of the lifepods disappear but will load back in after restart.
19. The Sea Treaders will pile up in one central location because they are all walking in different directions.
20. If I am just inside the range of getting the option to open the storage lockers an "empty" menu opens and I have to hit escape to get it to go away.
21. The Reaper Leviathan will aggro at the Seamoth when it's docked in the Cyclops. Doesn't do any damage so not really a big problem.
22. The medkit fabricator builds far to the right of where the green outline is showing.
23. The clouds of schooling fish can fly through the air at the top of the island mountains as well as swim through my base.
24. Coral shell plates are indestructible? (The ones that grow in groups of three, usually with the acid shrooms)
25. When building corridors/multipurpose rooms near, may not even be touching, the solar panels are deleted.
Comments
The rest are bugs alright. I can explain what you are seeing in #15 but it might be spoilers?
The volcanoes you can hear/see exist below ground if you dig for them, often in a cave system. I used a terraformer to dig about 10m down to one, and then used the heat to power a moonpool.