Are Eggs Too Simplistic?
ResolutionBlaze
The Dunes Join Date: 2016-04-06 Member: 215392Members
Eggs do not represent what creatures do in real life... while I do not care as much for realism, I feel this would add much more to the game in terms of complexity if each animal had its own defense for their eggs.
What do you think? Should eggs be more thought out in terms of placement and species?
What do you think? Should eggs be more thought out in terms of placement and species?
Comments
Anyway, I propose the following changes to eggs of the most common creatures in Subnautica.
Gaspods: Thier eggs are layed in the open, but once a creature approaches it it secretes the same acid adults use. To avoid this, you must pick it up quickly after its first acid cloud fades.
Stalkers: They lay their eggs in their territory, in little nests made by metal salvage, usually hidden in deeper parts of Creepvine Forests. Stalkers are very territorial during the day, the ideal time would be to wait until night when Stalkers are hunting to retrieve the eggs.
Sandsharks: They have two methods of laying eggs. At night the Sandsharks tend to leave their eggs in the open to attract Biters, then consume them once they get close. During the day the females push sand on top of the egg to bury it while they hunt other prey.
Biters: They breed like most earth fish do: lots of eggs. Biters hide clumps of tiny eggs in seagrass on the Grassy Plataues. Ruffling through the grass will cause the eggs to fly up in to the air. Biters breed in large numbers and with many eggs, but only once a month (Subnautica time). Sandsharks are typically the most active and aggressive at this time, to protect their eggs from Biters.
Bleeders: They lay their eggs in other animals. Once a female attaches themselves to a victim, they lay various microscopic eggs which hatch and then are released through any orifices they can scurry out from. The babies are not much larger than the eggs so many creatures may not notice that the babies are released except through minor bleeding in some orifices.
Crash: Once a Crash explodes, it sends it's seed. They then grow the capsule with the baby Crash inside. The capsule is like a womb that the Crash never leaves until released when a predator or unknown creature is nearby. They are similar to a weed in this sense. The baby capsule is easily removable and can be planted elsewhere.
Reaper Leviathan: Reapers give birth rather than lay eggs.
Peepers: They lay eggs in clumps, thus they lay them inside coral tubes or caves alongside other prey in that area.
Bladderfish: They lay their eggs in the open. They are clear for the most part and often mistaken for bubbles. Thus they plant their eggs nearby areas with lots of bubbles to confuse potential predators.
I think it was said that Stalkers guard their eggs viciously, but I don't really see that reflected in the game (yet). Having them get doubly aggressive if you near an egg would be nice, perhaps dropping what they're doing to chase you off.
Don't think there's any Bleeder eggs? Not sure why you'd want one either
It's true that there are more pressing issues than this, but this will be good just to let the devs know what players want.
I agree mabye these things can be added after V.1
Eggs over easy anyone?
Also changed my mind
Well I say this because I think eggs should be the starting point of implimenting predator behavior, which can give eggs a challenge to collect and more fun, and can give a starting point for creature behavior.
I'd like to see the eggs placed in areas that made more sense though. I agree wholeheartedly with ResolutionBlaze.
I know that many sea animals have little to no parental instincts (Shark pups are born as full-fledged hunters and have to swim for cover as soon as they're born lest their mother or other predators devour them) but it'd be nice to see some sort of defensive reaction from some creatures if they catch you thieving their eggs.
Now on to the actual topic, the vast majority of animals, especially fish and sharks, lay their eggs then leave, giving 0 f@$ks about what happens to them. Hell most sharks care so little that they'd even eat their own babies if they swam in front of them. Currently, the behavior of creatures not guarding their eggs is accurate.
Only thing I'd change is having them spawn in a nest, or partially buried in sand, or in clusters of multiple eggs. A bit hard to believe every creature is a single-egg laying species.
I'd also like to be able to cook and eat eggs, for a delicious breakfast.
But I wanna have baby leviathans in my alien containment!!!
I do what I want. How about that?
You select a poll answer... You state why you chose the poll... then people can proceed to agree or disagree with your answer. Not a hard concept really.
#mysassisreal
They'd probably die of starvation or just the lack of space to move about. I'd estimate that a new born Leviathan would be the size of a PRAWN suit laying on its back. The small size is so that Reapers can still hunt whilst pregnant, so the baby simply slithers right out and is ready to go.
Honestly a little terrifying, because it would show how relentless Reapers are, so relentless that nature literally allows them to hunt until they are full.
Agreed! Though I voted in this poll I often don't as so many are meaningless and serve no real purpose. I'd rather see a poll that has some real relevance to the gameplay.
God forbid I want to calculate how many people agree or disagree on a broad level!
What I propose instead is that the Eggs we find can be processed into a food substance for the early game. Maybe have them become poached eggs, or part of a recipe for something akin to the Nutrient Block but not nearly as much food value. As much as I like fish for food, relying solely on fish makes for an imbalanced nutritional lifestyle. Having another food source makes more sense and gives the early game more use for these items.
Size of a prawn? So how come the devs are planning to add baby Sea Dragons which can fit in an AC AND cook fish for you, while being larger than the Reaper at full size?
Whenever I see Reapers in the dunes, they always seem to be swimming over particular "Monuments", like these:
Perhaps these could become nesting sites where the mothers guard the eggs?
There was some talk about it though, on Trello I believe. The idea was to have it have eggs and when you hatched them in an AC, it would then be able to cook whatever fish was inside with it.
I haven't heard any news about it for a while though, so I think it might have been scrapped.