Fellow divers... I need help!

HYBRID1313HYBRID1313 Australia Join Date: 2016-04-01 Member: 215179Members
Sorry for the dramatic title, but it has come to my attention that one of the best parts, and one of the parts I don't want to miss, is experiencing new and unknown things in the game without the before hand information I get from Trello. When Subnautica releases, I want it to feel super fresh, moist and scary like it did when I first started playing. This is all due to my lack of willpower, but can you please give me some motivation to not check Trello, Roadmap, Subnautica Forum (this), the Subnautica Twitter Dev List page thingo and sketchfab? I find it too hard to just tell myself to never play or search things about the game before its release and I desperately want to forget about it until V1.O. I know this is a silly, selfish post and sorry for wasting your time, but... well yeah. Who else experiences this? This shall be my last post haha and if anyone else needs some motivation, I'd love to give some - Do as I say, not as I do :tongue:

Comments

  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    edited November 2016
    I found it tough too, but the best way tends to just focus on other things for a while. For me, this has taken the form of games like Halo 5, Monster Hunter Stories, Orcs Must Die (2 & Unchained), Civilization IV....

    I check back only on the forums to see if the recent instability has been patched up, but do my best to avoid possible spoilery things. At this point though, a good amount has already been spoiled for me though xD


    Oh, and I do still try and play Subnautica, but the cache-clearing trick only works for so long, then it just becomes so bad that a restart is necessary. Still enjoy the game enough to keep at that though~! And besides, the early game 'grind' is actually one of my favorite parts. Gathering resources, being largely helpless, tiny base is tiny, and seeing those deeeeep trenches and the like but being unable to reach them.... Starting over in Subnautica's never felt like a chore to me, so losing my progress and starting anew's never been all that bad ^^

    Of course the feeling of getting your Cyclops finally is pretty great too, and I do love building deep sea bases!
  • HYBRID1313HYBRID1313 Australia Join Date: 2016-04-01 Member: 215179Members
    Haha thanks and yeah same here, a large part has already been spoiled for me too, because of my curiosity xD
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Rezca wrote: »
    Oh, and I do still try and play Subnautica, but the cache-clearing trick only works for so long, then it just becomes so bad that a restart is necessary. Still enjoy the game enough to keep at that though~! And besides, the early game 'grind' is actually one of my favorite parts. Gathering resources, being largely helpless, tiny base is tiny, and seeing those deeeeep trenches and the like but being unable to reach them.... Starting over in Subnautica's never felt like a chore to me, so losing my progress and starting anew's never been all that bad ^^


    @Rezca -- just to see what happens, can you try another Survival save, and only use the console to get what you need, and take care to never terraform anything with your base?

    I'm curious if performance won't drop if you do that ^
  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    0x6A7232 wrote: »
    Rezca wrote: »
    Oh, and I do still try and play Subnautica, but the cache-clearing trick only works for so long, then it just becomes so bad that a restart is necessary. Still enjoy the game enough to keep at that though~! And besides, the early game 'grind' is actually one of my favorite parts. Gathering resources, being largely helpless, tiny base is tiny, and seeing those deeeeep trenches and the like but being unable to reach them.... Starting over in Subnautica's never felt like a chore to me, so losing my progress and starting anew's never been all that bad ^^


    @Rezca -- just to see what happens, can you try another Survival save, and only use the console to get what you need, and take care to never terraform anything with your base?

    I'm curious if performance won't drop if you do that ^

    I'm doing that right now. Actually just reinstalled the game and am playing Stable. So is Markiplier right now it seems; so far he's only had a few laggy moments buuuuut he's also yet to build a base or a Seamoth....

    I only used the console to enable Invisible; other than that I don't really touch it. I try and avoid digging into the terrain when base building anyway ^^
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    I'm just under the impression that resource gathering eventually causes the lag, and wanted to confirm. Maybe I'll have to fire up another save when I've got a few days off.
  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    edited November 2016
    0x6A7232 wrote: »
    I'm just under the impression that resource gathering eventually causes the lag, and wanted to confirm. Maybe I'll have to fire up another save when I've got a few days off.

    I could go Invisible + Oxygen and just collect every resource I find without ever building a base or Cyclops... See if that affects anything. Or just a minimal base with some lockers inside to store then delete the stuff inside....

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Yeah, see what that does. I'll try doing the same in a couple of days if not sooner.
  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    0x6A7232 wrote: »
    Yeah, see what that does. I'll try doing the same in a couple of days if not sooner.

    Also just thought that you could simply use a command to kill yourself (or disable Oxygen then intentionally drown / swim into a thermal vent / etc) to clear your inventory rather than build a corridor with lockers in it, if simply gathering resources is the main testing point here.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Rezca wrote: »
    0x6A7232 wrote: »
    Yeah, see what that does. I'll try doing the same in a couple of days if not sooner.

    Also just thought that you could simply use a command to kill yourself (or disable Oxygen then intentionally drown / swim into a thermal vent / etc) to clear your inventory rather than build a corridor with lockers in it, if simply gathering resources is the main testing point here.

    Console:
    clearinventory
    

    However, note that this will clear your paperdoll inventory as well.
  • RezcaRezca United States Join Date: 2016-04-28 Member: 216078Members
    0x6A7232 wrote: »
    Rezca wrote: »
    0x6A7232 wrote: »
    Yeah, see what that does. I'll try doing the same in a couple of days if not sooner.

    Also just thought that you could simply use a command to kill yourself (or disable Oxygen then intentionally drown / swim into a thermal vent / etc) to clear your inventory rather than build a corridor with lockers in it, if simply gathering resources is the main testing point here.

    Console:
    clearinventory
    

    However, note that this will clear your paperdoll inventory as well.


    Reporting in; tried two separate saves so far:

    Save 1 - cleared the entire safe shallows and kelp forests of EVERY resource. Rock nodes, salt/quarts, coral, metal scraps, fish, everything but the Large Nodes. No increase in lag or instability (Only lag that ever came was from transitioning into a different biome)

    Save 2 - Did not loot a single resource node, but instead traveled between every possible biome I could, starting with surface ones. As before, lag spiked up usually when swimming into a new biome, and it was especially bad in the grassy plataeu areas. Eventually it got pretty bad, especially when moving into the ILZ and Lost River areas. No noticeable increase in instability though.

    Save 3 - For this one, I'm planning on swapping on the NoCost cheat and unlocking all blueprints, then just building a ton of stuff. A base with one / two of every component, a few vehciles, and then just seeing what happens. I've noticed in my regular games that the game becomes increasingly unstable as bases are expanded and vehicles are built, so maybe....
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    edited November 2016
    Rezca wrote: »


    Save 3 - For this one, I'm planning on swapping on the NoCost cheat and unlocking all blueprints, then just building a ton of stuff. A base with one / two of every component, a few vehciles, and then just seeing what happens. I've noticed in my regular games that the game becomes increasingly unstable as bases are expanded and vehicles are built, so maybe....

    Eh, did they ever fix the 'bases always render no matter what" bug? Don't have the Trello link... hang on..

    Alright, here:

    http://forums.unknownworlds.com/discussion/145732/psa-low-end-hardware-including-consoles-3-bugs-causing-issues-work-around-them-until-fixed
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