Is it actually possible to disable the pre-cursor gun?
Xxcookid123xX
USA Join Date: 2016-12-05 Member: 224587Members
Now if this is already a thing, don't blame me, I have no idea if it's a thing yet.
But let's be logical; you can craft a beacon and place it as close to the gun as possible. Then, go south-west till the beacon is 1km away from you. Go down 700m, and find the facility. Cure yourself of the Carar disease, go back to the pre-cursor gun, and blam you got yourself a disabled pre-cursor gun. So is this possible, already a thing, or in progress? It is possible that the idea isn't coming anyway, it just seemed like the logical explanation to me.
But let's be logical; you can craft a beacon and place it as close to the gun as possible. Then, go south-west till the beacon is 1km away from you. Go down 700m, and find the facility. Cure yourself of the Carar disease, go back to the pre-cursor gun, and blam you got yourself a disabled pre-cursor gun. So is this possible, already a thing, or in progress? It is possible that the idea isn't coming anyway, it just seemed like the logical explanation to me.
Comments
No, it is not avoidable.
Yes, you could potentially cheat to sequence break, but that's sequence breaking, and not intentional on part of the Devs.
That depends on if the devs are going with multiple endings or not. Being able to disable the weapon in time could be one option while being cured could be another option.
1. Save planet but remain marooned
2. Escape planet, knowing everything will soon die