The northeastern Mountains [Possible spoilers...?]
Rezca
United States Join Date: 2016-04-28 Member: 216078Members
Spoiler tag only as a 'just in case'...
Right-o, on to the post.
At one point there was a rough-map of the Lost River plans, and part of it snaked out into the northeastern part of the Mountains, a section that doesn't appear to be visited all that often. The Island and the new tech on it is at the nearest portion of it, and the only Wreck isn't much further from the island itself, leaving a vast stretch of land that has no real Points of Interest.
If the Lost River was given a tunnel that started in the Mountains furthest regions, that might make it more worth visiting, but from what I can tell the Lost River's nearing completion and adding in an entirely new tunnel seems out of the question at this point, at least during the EA phase.
I think it's a shame that the LR won't be getting an entrance over in the Mountains, I think it'd have been pretty cool to see. With that being said, does anyone think that there'll ever be something in the far reaches of the Mountains that would be of particular interest? Or is there something about that region of the map that you already like? If by some minute chance they'll have the time/resources to add a new LR tunnel like in the old concept map for the biome, what would you think about that?
Right-o, on to the post.
At one point there was a rough-map of the Lost River plans, and part of it snaked out into the northeastern part of the Mountains, a section that doesn't appear to be visited all that often. The Island and the new tech on it is at the nearest portion of it, and the only Wreck isn't much further from the island itself, leaving a vast stretch of land that has no real Points of Interest.
If the Lost River was given a tunnel that started in the Mountains furthest regions, that might make it more worth visiting, but from what I can tell the Lost River's nearing completion and adding in an entirely new tunnel seems out of the question at this point, at least during the EA phase.
I think it's a shame that the LR won't be getting an entrance over in the Mountains, I think it'd have been pretty cool to see. With that being said, does anyone think that there'll ever be something in the far reaches of the Mountains that would be of particular interest? Or is there something about that region of the map that you already like? If by some minute chance they'll have the time/resources to add a new LR tunnel like in the old concept map for the biome, what would you think about that?
Comments
The Dunes needs some love. C'mon, show the dunes some love. I know it has an entrance the the ILZ, but c'mon, the dunes is just a dunes at the moment it needs a bit of life, it needs a bit of compassion. Precursor-ise it I say; make cubes around it anchored tothe floor by pipes and stuff in the Dunes, like the mines out of finding nemo, or do that to the Mountains instead, just spice up the damn outer biomes or soemthin'.
Yeah the Mountains at least looks kind of nice for a reaper-infested area, but the Dunes not as much. It does make it kind of intimidating feeling, but.... Would be nice to see something more. Maybe the Lilypad Islands if they get implemented, could be above it. I'd say the Mountains, but then again its already got a lot going for it (Even if the northeast section is pretty..... Lonely)
Yeah, that's one thing that makes me rarely visit those two - sure, there's a wreck deep in the Dunes but last time I checked everything inside can be found elsewhere too, namely the Grand Reef. The ILZ entrance in the Dunes is pretty easy to get to while avoiding Reapers actually, and the Mountains has a lot of stuff going for it........ But over in the easy to access and completely devoid of serious threats portion of it. One thing I thought of was the Lilypad Islands going above one or both of the areas, which you definitely would not be able to find elsewhere.
Sometimes though I do try my luck and brave the depths of these areas just for the adventure of it or whatever the reason, but I usually do so with my Cyclops so I can avoid the Evil Noodles that lurk there. My seamoth is equipped with the electric shield upgrade but I'm still so nervous xD
Anyway. A LR entrance would be nice, people wouldn't be likely to approach it from the surface, but they might exit it from there. As long as there's not a duo of reapers patroling directly above it, then people might actually be inclined to scout around the immediate area and see part of a biome they probably never would have approached otherwise.
That being said, given how much time and effort goes into implementing a whole new area like that, I doubt this will happen - even post-1.0 Would be nice, but alas...
Maybe they just didn't have the time to carve in a tunnel to the Mountains, and it's still on the shelf as a "Not just now, but later" item. Can hope...
That's a shame if so
I just checked and it looks like they completely filled it in.
I kinda feel the Dunes has nothing going for it now, just a featureless death zone that's not worth visiting
Yeah, the secret ILZ enterance at least gave a mysterious shortcut.
Indeed. Was actually kinda intimidating.
I wonder what the reasoning for the removal was....
Well it was a pretty big entrance; I suppose it was just a bit too obvious, since the lava zones are pretty much the most important biomes. They're getting rid of the one at the Aurora, too, if they haven't already. The only way to get there at launch will probably be through the lost river, which is good for build up, but I suppose it would have been cool for the Dunes to have this as well.
The Dunes entrance was large sure, but you had to go through Reaper Territory to get to it, so there's that in its defense. The Aurora's one had been carved out but undetailed for like ever, so I wouldn't be surprised if they'd already removed it. While it's got a reaper parked directly on top of it, the thing still provides a real quick and easy entrance into the ILZ - especially hwen you consider the Reaper's inability to harm the Cyclops.
Probably put in for play-testing so they could get quick access there in the game. Would make sense why they were never that detailed etc.
That's what I always figured the side-entrance to the Aurora's core room was; a temporary shortcut rather than something you were intended to be using for real. I imagine that's probably what the Aurora entrance was for, but I'm still scratching my head over the Dunes one. It gave reason to visit the place - even if you could just circle around and approach from the BKZ section - and now with it gone..... Why go there at all? Sure, it's got a wreck but last I checked it didn't have anything unique to it inside you couldn't get in a much safer wreck. Unlike the mountains, the Dunes is just featureless and bland. Even more so with the cutting of the ILZ entrance.
I like to think that the formations found in the Dunes have some sort of significance to the Reapers, perhaps as a breeding site. I imagine that otherwise they would be very territorial towards each other, hence why you only see them together at the Dunes.
It did occur to me that there could be a sort of extensive cave system beneath the Dunes where life flourishes, allowing most creatures to take refuge from the great Leviathans above.
I wonder if they'll seal up the Aurora entrance as well or if they'll keep it and flesh it out. The reaper stationed there is rendered pointless if they seal it up, since it seems like it's only there to discourage you from checking it out.
Yeah, the secret ILZ entrance at least gave a mysterious shortcut.
My personal preference would be to have an entrance to ILZ that was long and dark... I used to find it terrifying to navigate the ILZ in the period before the lighting was added! Pitch black and abyssal! So long... kindof like the Journey to the Centre of the Earth...
IMHO, the entrance to ILZ via Lost River is way to obvious... it is almost too much handholding:
- Find the Precursors (and get given beacons to follow)
- Find one of several entrances to Lost River (some of which are pretty obvious)
- Keep going deeper in Lost River to get to ILZ
I still feel some biomes are way too bright, even at great depths. The Deep Grand Reef and Lost River being two of them. I can't imagine that even with the glowing stones and etc down there, the DGR would be THAT bright. I agree with the straight 'guided path' you mentioned too. Some subtle hints is great though, and I think it's the DGR entrance that's the most obvious one. The initial Blood Kelp Trench was a great side-entrance into it since it's almost like a reward for following that trench to the very bottom.
Slight off-topic but I love the BK Trench for a number of reasons, one of which being that it's one of the few deep sea biomes that isn't super bright and still warrants use of a flashlight. The bloodkelp does give off some glow to help navigate, but it's still very much an abyssal biome and the lighting matches that. Other deep sea biomes are just.... A touch too bright in my opinion. Especially the Deep Grand Reef.
Ideally I'd like for all the tunnels and caves to interconnect with each other.
We need an ILZ entrance in the Jelly Shroom Caves. Like put a tunnel near the volcanic vents in the little trench there.
I always wanted a tunnel that is too narrow for a seamoth but wide enough for a seaglide between Jelly Shroom and Lost River.
I agree that Jelly Shroom needs more reasons to access it (or build in it)... and a pathway deeper is definitely one of them.