Retractable lockers and more

Sycobat86Sycobat86 Join Date: 2017-01-04 Member: 226081Members
edited January 2017 in Ideas and Suggestions
1. Seamoth and Prawn suit. The whole reason that we get to make/craft them is that so we don't have to get out in the open. Cant you create an arm or somewhat of a propulsion tool to pick up items and place them in your inventory. For example; when in the prawn suit you have a drill that drills large amounts of ore, but once all the ore is crushed you have to climb out to pick it all up. And also when you dock with the Moon base and Cyclops there should be a locker placed in the moon base for it to auto unload the inventory. Just makes it easier for one to search the amazing surroundings better and faster, instead of running/swimming up and down to place everything in the locker and back to the seamoth/prawn suit.

2. Running Lockers. Would it be possible to come up with some kind of retractable locker. Either to return back to base/cyclops once a button is pressed and to be auto unloaded into a locker and then to run back down a line to the position it was first placed. The locker line can be moved around which ever position placed but to a certain distance as it needs to be upgraded to get further away from base. This can also be done with a speed upgrade to go faster instead of sitting to long in one place for it to return.

3. Weapons - Nets/Net gun. Another idea is nets, one could use the creeper vines to craft nets that can be placed outside to barricade the base from larger creatures or even as a fishing net to use as a breeding cage or even for experimental purposes. And a net gun to catch the larger creatures to transport them around the map or even to be placed into the large net/cage. Large creatures caught in the net can be hooked to a certain point of the seamoth or cyclops (depending on the size of the creature).

4. Air pump. The idea of the air pump is awesome. But is there a way that it can be use to fill up a cave so that one can build there base on the ocean floor next to the cave and fill it up with air and then one can grow land plants in the submerged cave as as extra. The cave does not have to be limited to just a green house, but the possibilities in this game seem to look limitless.

Dive reel. Just an idea, please make the dive reel retractable. Limit the reel to 20m between anchor points.

Thank you all for reading my post and sorry for the long post. But hope it reaches the right people and that we all get endless fun with this game. Best game for years, nothing comes close to this. Love it and keep up the awesome work gents.

Comments

  • jamintheinfinite_1jamintheinfinite_1 Jupiter Join Date: 2016-12-03 Member: 224524Members
    For the PRAWN suit you don't have to leave it. If you have an arm slot with nothing in it. And use that arm you can pick up stuff. Also you could always use the propulsion cannon arm
  • Sycobat86Sycobat86 Join Date: 2017-01-04 Member: 226081Members
    For the PRAWN suit you don't have to leave it. If you have an arm slot with nothing in it. And use that arm you can pick up stuff. Also you could always use the propulsion cannon arm

    I understand you can pick things up but tried to place in storage but nothing happens
  • jamintheinfinite_1jamintheinfinite_1 Jupiter Join Date: 2016-12-03 Member: 224524Members
    edited January 2017
    That is probably a glitch. But it should work. Also to make it easier just upgrade it's storage to hold more thins. And just as a cool bonus thing. To make the PRAWN deadly you can use the drill and frappe hook. Latch in to a fish and uses the drill. Or make the PRAWN have more inventory space. Give it ultra reinforcement upgrade. And two other upgrades of your choice. One arm must be the propulsion cannon the other one doesn't matter. Now all you do is fill the PRAWN suit inventory with aicd mushrooms and then you have just made a deadly weapon. This is the closest thing (currently in the game) to a gun. Since you can load the propulsion cannon with the acid mushrooms from the inventory and fire it. And since the acid mushroom is very deadly.
  • Sycobat86Sycobat86 Join Date: 2017-01-04 Member: 226081Members
    That is probably a glitch. But it should work. Also to make it easier just upgrade it's storage to hold more thins. And just as a cool bonus thing. To make the PRAWN deadly you can use the drill and frappe hook. Latch in to a fish and uses the drill. Or make the PRAWN have more inventory space. Give it ultra reinforcement upgrade. And two other upgrades of your choice. One arm must be the propulsion cannon the other one doesn't matter. Now all you do is fill the PRAWN suit inventory with aicd mushrooms and then you have just made a deadly weapon. This is the closest thing (currently in the game) to a gun. Since you can load the propulsion cannon with the acid mushrooms from the inventory and fire it. And since the acid mushroom is very deadly.

    thank you
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