[BUG] Lifepod floating away from starting point {Early Development Build 42313 Dec-2016} (Spoilers)

NimscNimsc Join Date: 2017-01-13 Member: 226659Members
Lifepod started floating away from the starting point, repeated itself after reopening the save but not since pushing it back when it was on its way over.

Managed to push it back then it remained in position after save, quit and reload... if left to its own devices it would float all the way over to lifepod 17 then take up position directly over the top and stop.
Only other unusual thing was that there were two med kits floating in the exact position that the lifepod was at initially above the water.
The lifepod had also dropped? a little as the water was visible through the floor.

There may have been a stalker nudging it at one point as well earlier in the game after it decided to take up residence very close to the pod.
only seemed to have started moving after building a base and having been to see the sunbeam explode.

If it starts moving or something becomes apparent that makes this more repeatable i'll add to this post.

Screenshot of floating medkits

Comments

  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    Floating medkits can happen if your inventory is full when you try to pull one out of the medkit fabricator. This can cause glitch movement in Cyclops, I wonder if these medkits can also force movement of the lifepod. (my unconfirmed theory before was that is was related to regular fabricator)
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Make sure you've repaired your lifepod if you haven't. And clear out any medkits that get stuck through the wall when your inventory is full, as pointed out above.
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