Scanning Room
Niil945
Join Date: 2017-01-27 Member: 227321Members
Hi folks,
Relatively new player here, I've had Subnautica about a week now. I've looked around and couldn't find anything specific and current aside from Scanning Rooms being on the dev's list for changes (I think it was in March or so, only glanced at it and honestly didn't understand half of what was on the projected dates for changes and details of what they were expecting to change wasn't included). I was wondering if there have been any posts or commentary from the developers in regards to the intended eventually functionality of the scanning room. As it stands, and I've read this type of commentary from others, the range on the scanning room is way too small. 95m with 4 scanning range upgrades around the scanning room just doesn't make any sense. I can almost see everything in that range just by putting windows on the room. I'm not certain what the point is of expending the resources to build it and upgrade it. Is there something I'm missing about how it works or about how it will eventually work? I thought it was going to be a nice addition to help me figure out where to explore to find fragments or needed resources as opposed to randomly searching everywhere or having to look online to find where to get something. That alone has been frustrating as things have changed a lot and the information is often times out of date.
I'm not trying to complain, the use may simply be what I consider not worth the investment and that's fine, other people may decide to make use of it and that's cool. I was just expecting the scanning room to have a meaningful impact on my game play and was really surprised how little it actually changed things for me and how often I simply avoid using it in favor of just going to look myself. As a survival game I've been really impressed with the gameplay, the beautiful graphics, the base building, crafting, whole package really is just awesome. Aside from having to clear my cellcache folder every so often I've had no issues and I'm really looking forward to seeing where things go in the long term.
Relatively new player here, I've had Subnautica about a week now. I've looked around and couldn't find anything specific and current aside from Scanning Rooms being on the dev's list for changes (I think it was in March or so, only glanced at it and honestly didn't understand half of what was on the projected dates for changes and details of what they were expecting to change wasn't included). I was wondering if there have been any posts or commentary from the developers in regards to the intended eventually functionality of the scanning room. As it stands, and I've read this type of commentary from others, the range on the scanning room is way too small. 95m with 4 scanning range upgrades around the scanning room just doesn't make any sense. I can almost see everything in that range just by putting windows on the room. I'm not certain what the point is of expending the resources to build it and upgrade it. Is there something I'm missing about how it works or about how it will eventually work? I thought it was going to be a nice addition to help me figure out where to explore to find fragments or needed resources as opposed to randomly searching everywhere or having to look online to find where to get something. That alone has been frustrating as things have changed a lot and the information is often times out of date.
I'm not trying to complain, the use may simply be what I consider not worth the investment and that's fine, other people may decide to make use of it and that's cool. I was just expecting the scanning room to have a meaningful impact on my game play and was really surprised how little it actually changed things for me and how often I simply avoid using it in favor of just going to look myself. As a survival game I've been really impressed with the gameplay, the beautiful graphics, the base building, crafting, whole package really is just awesome. Aside from having to clear my cellcache folder every so often I've had no issues and I'm really looking forward to seeing where things go in the long term.
Comments
You can deconstruct it and recover your resources then relocate in a new area / biome and creating a resource scanning outpost.
On that note though I cannot recall if you can remove the upgrade modules and recover those, would have to jump in game to check that
Hop on Discord and ask them. Obraxis and Cory Strader are usually pretty active, if you @message them and wait patiently, usually they answer if they're online. (See my signature below ▼ for a link to the Discord server.)
They still need to fix the Range and Speed upgrades and do something with the central console. Being able to expand the range of the map, able to zoom in and out, and rotate the map would be a start. Being able to create a 3D map of all explored areas by the PDA and camera drones would be a long term goal. Could add an achievement for mapping the entire area.
Edit: Interesting. I looked before and saw the Scanner Room listed but didn't see any details, but the link posted above actually says succinctly what Cory told me. Not sure what I was looking at before, I'll have to try to be more thorough when going through Trello.