[crash] crash near my base mushroom forest [43604]

willwhatleywillwhatley Join Date: 2017-02-12 Member: 227853Members
i discovered that since the castles and coffee update my game has been crashing. if i go anywhere near my base in the mushroom forest, my game will either crash or the frames will drop to 0 then recover, but most of the time crash. not sure what to do...

Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Please see the first line of my signature below ▼
  • willwhatleywillwhatley Join Date: 2017-02-12 Member: 227853Members
    0x6A7232 wrote: »
    Please see the first line of my signature below ▼

    yeah my computer doesnt seem to trust that file sooooo no thanks
  • FoxyFoxy United Kingdom Join Date: 2014-08-19 Member: 198032Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow
    @willwhatley that file is safe to save and use. Windows will show a generic warning for some files such as .bat and .cmd as they can contain malicious code.

    This one is fine however and just does the following;
    del /q *.txt
    del /q CellsCache\*.bin
    del /q CompiledOctreesCache\*.optoctrees
    
  • DaveyNYDaveyNY Schenectady, NY Join Date: 2016-08-30 Member: 221903Members
    edited February 2017
    If you started a New Game with the last update (Castles & Coffee), just erase the first two files that 0x6A is CONSTANTLY :p talking about, and restart your game.

    Since the Dev's took the 'Base-Building-Terraforming' out with said update, the only thing you'll have to deal with when you go back into the game, is any Flora that might be invading your base.

    I was having a terrible problem with my game lagging & crashing after 32 hours of In-Game play, and the above FIX worked perfectly, with no loss of any of my Collected/Scanned Items; Built Bases & Vehicles or Materials.

    (if you didn't start a new game, then just erasing the two files will work, but you'll get a lot of the terrain put back into your bases)
    B)
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    DaveyNY wrote: »
    you'll get a lot of the terrain put back into your bases)
    B)

    In the Debug Console,
    item 514
    
    then shift-right-click the terrain away.
  • EnglishInfidelEnglishInfidel Canada Join Date: 2016-07-04 Member: 219533Members
    0x6A7232 wrote: »
    Please see the first line of my signature below ▼

    yeah my computer doesnt seem to trust that file sooooo no thanks

    Ah yes, false positives. Causing more harm than good since their inception.
  • DaveyNYDaveyNY Schenectady, NY Join Date: 2016-08-30 Member: 221903Members
    edited February 2017
    0x6A7232 wrote: »
    Please see the first line of my signature below ▼

    yeah my computer doesnt seem to trust that file sooooo no thanks

    Ah yes, false positives. Causing more harm than good since their inception.

    The thing is, he doesn't need to use anything fancy, just erase the first two files in the "slot0000" file, found in the example below, on just about everybody's computer...

    C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000

    These are the files names...

    CellsCache & CompiledOctreesCache

    The "slotXXXX" file would be the particular "Saved Game" you are using at the moment.,
    Since I've always erased all my previous games with each new update, my file is 0000, but if you have multiple saves then they will be numbered... slot0001; slot0002; slot0003 and so on.
    Just erase the files in the particular "saved file" you wish to fix.


    It's quite simple now, as long as you've started a new game with the last particular update.
    (Castles & Coffee)
    B)
  • willwhatleywillwhatley Join Date: 2017-02-12 Member: 227853Members
    Foxy wrote: »
    @willwhatley that file is safe to save and use. Windows will show a generic warning for some files such as .bat and .cmd as they can contain malicious code.

    This one is fine however and just does the following;
    del /q *.txt
    del /q CellsCache\*.bin
    del /q CompiledOctreesCache\*.optoctrees
    

    is there no other way? my computer wouldnt let me open the file anyway. if theres no other way ill just wait for another game update that will hopefully help
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    You can run the contents of that file manually, you know:
    1. Navigate to your \Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\ folder
    2. Hold shift, and right-click on your slot00xx folder
    3. Choose either "Open command window here" or "Open PowerShell window here"
    4. IF you chose "Open PowerShell window here", then type
      cmd
      
      and then press enter, otherwise skip to the next step below
    5. Highlight the following line of text (first line of the script)
      del /q *.txt
      
      and right-click > copy
    6. Switch to the command window and right-click > paste, verify that it matches what you copied, and then press enter
    7. Highlight the following line of text (second line of the script)
      del /q CellsCache\*.bin
      
      and right-click > copy
    8. Switch to the command window and right-click > paste, verify that it matches what you just copied, and then press enter
    9. Highlight the following line of text (third and last line of the script)
      del /q CompiledOctreesCache\*.optoctrees
      
      and right-click > copy
    10. Switch to the command window and right-click > paste, verify that it matches what you just copied, and then press enter
    11. type
      exit
      
      and press enter
    12. IF you used PowerShell, you'll need to repeat the previous step once to fully exit
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